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From: Gilles Tran
Subject: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 30 Jan 2008 16:30:47
Message: <47a0ec87@news.povray.org>
I just received a series of job offers from Sony Pictures. Since I'm not a 
CG developer I'm not interested but possibly some folks here (Rune, Warp 
etc.) could be "good fits" as Tiffany says.

G.

----------------------------------------

I work for Sony Pictures.  I found your contact information while searching 
the web for Ray Tracers.  I don't know if you are looking for a new 
opportunity, or maybe you know someone else that might be.  But I thought 
I'd forward our job openings to you.  If you, or someone you know, may be a 
good fit, please feel free to contact me directly at
therrington at imageworks.com


Tiffany Herrington
Recruiter
Sony Imageworks

Graphics Software Developer - Katana
We are seeking a smart, motivated and versatile graphics software developer 
to work on our revolutionary in-house lighting and compositing package. 
Katana has been used to render characters, environments and effects for 
blockbuster movies like Spider-Man 3, Beowulf and Surf's Up.
You will be working with a team of experienced and surprisingly attractive 
individuals who will help you reach your ultimate potential. 
Responsibilities include working closely with production to develop 
cutting-edge features and responding quickly to user feedback through weekly 
releases of the application.
We value experience, but will consider newbies with a passion for:
    * Image processing
    * Python programming
    * GUI programming
    * OpenGL and 3D math
    * C/C++ programming and Linux
    * Parallel programming and high-performance computing
Imageworks offers the innovative freedom of a startup with the stability of 
a large, profitable and growing movie studio. You will share a hard working, 
fun atmosphere of creativity with other talented software developers, 
graphics researchers, artists, animators and story tellers.
Please send your resume to swjobs at imageworks.com
Sony Pictures Entertainment is an EO/AA employer.

Senior Software Engineer Rendering/Raytracing
We are seeking a motivated and versatile graphics software developer to join 
the Sony Imageworks Rendering R&D team. You will be working with a group of 
experienced developers with strong ties to the ray-tracing research 
community.
You will help us improve and maintain existing features of the renderer that 
was used to render movies like Monster House, Surf's Up and Beowulf. In 
addition, you will research and implement next generation production 
raytracing algorithms to improve performance.
We are looking for experienced developers with a passion for:
    * raytracing and rendering (Prman, Mental Ray, Gelato etc)
    * C/C++ programming
    * Parallel programming and high-performance computing
Imageworks offers the innovative freedom of a startup with the stability of 
a large, profitable and growing movie studio. You will share a hard working, 
fun atmosphere of creativity with other talented software developers, 
graphics researchers, artists, animators and story tellers.
Please send your resume to swjobs at mageworks.com
Sony Pictures Entertainment is an EO/AA employer.

Graphics Software Developer
Sony Pictures Imageworks, an Academy Award winning digital production 
studio, is seeking a software developer to design and maintain 3d graphics 
software for modeling and animation.
Required Skills:
    * C/C++
    * Linux (RedHat/Centos)
    * 3d graphics math
    * OpenGL and graphics cards
Desirable skills:
    * Python programming
    * Knowledge of Maya API, Houdini
    * GUI programming (eg Qt/!PyQt)
Imageworks offers the innovative freedom of a startup with the stability of 
a large, profitable and growing movie studio. You will share a hard working, 
fun atmosphere of creativity with other talented software developers, 
graphics researchers, artists, animators and story tellers.
Please send your resume to swjobs at imageworks.com
Sony Pictures Entertainment is an EO/AA employer.

Motion Capture and Image Processing Developer
Sony Pictures Imageworks, an Academy Award winning digital production 
studio, is seeking a software developer to develop algorithms, tools and 
application interfacing for motion capture and computer vision.
Required Skills:
    * C/C++
    * Fundamentals of computer vision
    * Image and signal processing
Desirable skills:
    * Python programming
    * Knowledge of Maya API, DIVA and Blade
    * Matlab
Imageworks offers the innovative freedom of a startup with the stability of 
a large, profitable and growing movie studio. You will share a hard working, 
fun atmosphere of creativity with other talented software developers, 
graphics researchers, artists, animators and story tellers.
Please send your resume to swjobs at imageworks.com
Sony Pictures Entertainment is an EO/AA employer.

-- 
**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Warp
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 05:31:14
Message: <47a1a372@news.povray.org>
Gilles Tran <gitran_nospam_@wanadoo.fr> wrote:
> Required Skills:
>     * C/C++
>     * Linux (RedHat/Centos)
>     * 3d graphics math
>     * OpenGL and graphics cards

  That's a very tempting job offer, but such job offers always crash
because of one thing: They require fluent spoken English skills and good
communication skills.

  I can understand spoken and written English perfectly, and I can write
English quite fluently, but I can't speak English fluently. This is something
which would get improved very fast if I was forced to speak in English in
an English-only country. I estimate that in 3-4 months I would be able to
speak English quite fluently. However, this doesn't help in interviews.

  I have already been turned down from a software developer job at Ubisoft
because of this. I would have otherwise been more than qualified. (I know
this because I had a friend working there and he told me this, past the
official explanations.)

  Of course that was just one case, and other companies may be more
understanding. However, such job usually requires moving abroad, which
is always a huge change in life. It's not something one would do quite
lightly.

-- 
                                                          - Warp


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From: Stephen
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 06:15:27
Message: <9eb3q39h6k7ih7maq2vab1buk9tg315j8m@4ax.com>
On 31 Jan 2008 05:31:14 -0500, Warp <war### [at] tagpovrayorg> wrote:

>
>  Of course that was just one case, and other companies may be more
>understanding. However, such job usually requires moving abroad, which
>is always a huge change in life. It's not something one would do quite
>lightly.

I beg to differ. It should be done quite lightly, with a glad heart. Of course
if you have dependants that is another thing. :)
I bet your oral English would be perfectly good in a few weeks. Your written
English is so good as is your understanding of colloquialisms


Regards
	Stephen


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From: nemesis
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 06:20:01
Message: <web.47a1add552919f3b28552b650@news.povray.org>
"Gilles Tran" <gitran_nospam_@wanadoo.fr> wrote:
> I work for Sony Pictures.  I found your contact information while searching
> the web for Ray Tracers.  I don't know if you are looking for a new
> opportunity, or maybe you know someone else that might be.  But I thought
> I'd forward our job openings to you.  If you, or someone you know, may be a
> good fit, please feel free to contact me directly at
> therrington at imageworks.com

oh, great!  Now they take away povray developers and contributors and its 5 more
years until 3.7 release! :P


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From: Kyle
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 08:19:37
Message: <nji3q3d2tomlltkcv1cdt0to24e781t9ai@4ax.com>
On 31 Jan 2008 05:31:14 -0500, Warp <war### [at] tagpovrayorg> wrote:

>  I can understand spoken and written English perfectly, and I can write
>English quite fluently, but I can't speak English fluently. 

It surprises me that you can't speak English fluently.  It's definitely not reflected
in you writing skills.


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From: Kyle
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 08:20:15
Message: <cni3q3d0hp2meb8eunc9vj4juskle0fem6@4ax.com>
On Thu, 31 Jan 2008 06:15:33 EST, "nemesis" <nam### [at] gmailcom> wrote:

>
>oh, great!  Now they take away povray developers and contributors and its 5 more
>years until 3.7 release! :P
>

That was my thought, exactly.


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From: Nekar Xenos
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 08:42:41
Message: <47a1d051@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote in message 
news:web.47a1add552919f3b28552b650@news.povray.org...
> "Gilles Tran" <gitran_nospam_@wanadoo.fr> wrote:
>> I work for Sony Pictures.  I found your contact information while 
>> searching
>> the web for Ray Tracers.  I don't know if you are looking for a new
>> opportunity, or maybe you know someone else that might be.  But I thought
>> I'd forward our job openings to you.  If you, or someone you know, may be 
>> a
>> good fit, please feel free to contact me directly at
>> therrington at imageworks.com
>
> oh, great!  Now they take away povray developers and contributors and its 
> 5 more
> years until 3.7 release! :P
>
and what about Pov-Ray 4.0...?  :S


-- 
-Nekar Xenos-


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From: Invisible
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 08:44:49
Message: <47a1d0d1$1@news.povray.org>
nemesis wrote:

> oh, great!  Now they take away povray developers and contributors and its 5 more
> years until 3.7 release! :P

Isn't this the same Sony who inflicted several million people with a 
rootkit-based DRM "solution"?

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Mike the Elder
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 08:45:00
Message: <web.47a1d02452919f3be2b2e7080@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:

>
>   I can understand spoken and written English perfectly, and I can write
> English quite fluently, but I can't speak English fluently. ...
>                                                           - Warp


I understand all to well what you mean.  When working in a language that one
does not speak on a daily basis, having that extra time that reading and
writing provides in contrast to listening and speaking can make all the
difference, even if it's just a few moments that one needs to reflect and
focus.  If the opportunity is otherwise of genuine interest to you, I would
advise sending a written expression of interest in which you briefly summarize
your background and set forth the potential issue with spoken English just as
you have here.  Not that I can readily place myself in the position of a
Dreamworks executive, but if I were doing the hiring, I would place a much
higher positive value on an applicant's honesty and forthrightness than the
very small negative value attached to having to spend a few months getting up

to lose?

Best Regards,
Mike C.


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From: Gilles Tran
Subject: Re: Job offers from Sony Pictures (raytracing and rendering programming)
Date: 31 Jan 2008 09:53:57
Message: <47a1e105$1@news.povray.org>

47a1a372@news.povray.org...
> Gilles Tran <gitran_nospam_@wanadoo.fr> wrote:
>> Required Skills:
>>     * C/C++
>>     * Linux (RedHat/Centos)
>>     * 3d graphics math
>>     * OpenGL and graphics cards
>
>  That's a very tempting job offer, but such job offers always crash
> because of one thing: They require fluent spoken English skills and good
> communication skills.

These Hollywood FX houses are full of French people who aren't known for 
their language skills, so it may worth a try anyway ;)
Moving abroad is more a problem of course. OTOH if you're without a 
significant other and kids (or aging parents), you can still easily go home 
if it doesn't work out.

G.

-- 
*****************************
http://www.oyonale.com
*****************************
- Graphic experiments
- POV-Ray, Cinema 4D and Poser computer images
- Posters


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