|  |  | Thomas de Groot <tho### [at] degroot org> wrote:
> The revision.txt file for v3.8-beta2 has this about stochastic renders:
>
>
> ------------------------------------------------------------------------------
> POV-Ray v3.8.0-alpha.9841009
> ------------------------------------------------------------------------------
>
> Commit 8c1eb72b on 2018-09-17 by Christoph Lipka
>
>      Add anti-aliasing mode 3 (port from UberPOV).
>
>      Also add some bits of infrastructure for future optimization and better
>      co-operation of various stochastic features like jittered area lights,
>      jittered media sampling, subsurface light transport and the like.
Ah yes I think this is just the stochastic sampling, not the modified radiosity
algorithm as a whole. I'm sure it improves things considerably but I don't think
it's what I was referring to!
That said, I should probably try out 3.8 at some point and see what's new for
myself :)
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