"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmailcom> wrote:
> That's interesting.
Yes, especially the space-filling aspect of it, along with some simple ways to
determine the vertice coordinates.
Lots to play with in the future, for sure!
> Go for it !
> It will be interesting to see the result.
Here's a quick render from just inside the surface of a face, and rotated 5
degrees from the "axis" connecting opposite faces.
"Lights" are emissive cylinders connecting 3 edges of each of the 8 rhombi that
form the "caps" to the remaining 4 rhombi comprising the "belt".
Super important: set Max_trace_level to 255.
Hope you like, and others are inspired to explore some other shapes and
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