POV-Ray : Newsgroups : povray.object-collection : RC3Metal 1.3: a new galvanized macro, and photons bug fix Server Time
24 Jul 2021 13:30:19 EDT (-0400)
  RC3Metal 1.3: a new galvanized macro, and photons bug fix (Message 1 to 1 of 1)  
From: Cousin Ricky
Subject: RC3Metal 1.3: a new galvanized macro, and photons bug fix
Date: 14 Sep 2019 18:31:54
Message: <5d7d6a5a$1@news.povray.org>
RC3Metal 1.3 is updated with a galvanized texture macro that takes a 
turbulence argument.  Also, "Galvanised" may now be spelled with an 's'.

One of the optimizations in RC3Metal 1.2.1 caused photons to fail on 
objects with blurred reflection.  This bug has been corrected.

Other changes include;
  - RC3Metal 1.3 detects POV-Ray 3.8 and sets the default ambient
    parameter accordingly.
  - The message to the debug stream stating that rc3metal.inc is
    included is suppressed by default.
  - The RC3M_Albedo parameter now controls only diffuse albedo; whether
    to use specular albedo is now controlled solely by the POV-Ray
    version.  There is no functional difference, as RC3Metal has always
    calculated a fake specular albedo when the albedo keyword was not
    specified.

To Le Forgeron: I also posted a minor update to CoffeeMug in mid April.


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