POV-Ray : Newsgroups : povray.object-collection : Povray3.7 "pavement" pattern collection Server Time
3 Dec 2024 12:39:58 EST (-0500)
  Povray3.7 "pavement" pattern collection (Message 1 to 4 of 4)  
From: Lars R 
Subject: Povray3.7 "pavement" pattern collection
Date: 23 Dec 2013 06:21:12
Message: <52b81ca8@news.povray.org>
I discovered the new "pavement" pattern in Pov 3.7 and I like it. But
the documentation of it is very limited.

So I created a gallery of objects that show all possible pavements and
... found its rule, I think.

I think the documentation should contain an image showing all possible
pavements, in a rendered or in a schematic image.  Visual examples that
show how 'form', 'interior' and 'exterior' influenced the pattern are
still missing.

I'd also like to see a formula for the gradient within each tile.


What do you think?

				Lars R.


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Attachments:
Download 'patt3.jpg' (86 KB) Download 'patt4-2nd.jpg' (106 KB) Download 'patt4-1st.jpg' (104 KB) Download 'patt6.jpg' (111 KB) Download 'pattern-pavement.pov.txt' (2 KB)

Preview of image 'patt3.jpg'
patt3.jpg

Preview of image 'patt4-2nd.jpg'
patt4-2nd.jpg

Preview of image 'patt4-1st.jpg'
patt4-1st.jpg

Preview of image 'patt6.jpg'
patt6.jpg

From: Thomas de Groot
Subject: Re: Povray3.7 "pavement" pattern collection
Date: 23 Dec 2013 07:15:12
Message: <52b82950$1@news.povray.org>
On 23-12-2013 12:20, Lars R. wrote:
> What do you think?
>

This seems very useful to me.

Thomas


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From: Samuel Benge
Subject: Re: Povray3.7 "pavement" pattern collection
Date: 24 Dec 2013 14:35:01
Message: <web.52b9e18e81c1b4602e3e10e00@news.povray.org>
Thanks, Lars. I made a couple feeble attempts at puzzling out the rules
governing the pavement pattern, but being only halfhearted attempts, I didn't
get very far. Downloaded for future reference!

Sam


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From: Friedrich
Subject: Re: Povray3.7 "pavement" pattern collection
Date: 28 Dec 2013 09:31:52
Message: <52bee0d8$1@news.povray.org>
Am 23.12.2013 12:20, schrieb Lars R.:
> I discovered the new "pavement" pattern in Pov 3.7 and I like it. But
> the documentation of it is very limited.
>
> So I created a gallery of objects that show all possible pavements and
> ... found its rule, I think.
>
> I think the documentation should contain an image showing all possible
> pavements, in a rendered or in a schematic image.  Visual examples that
> show how 'form', 'interior' and 'exterior' influenced the pattern are
> still missing.
>
> I'd also like to see a formula for the gradient within each tile.
>

May be it help also if you look at the examples in:
scenes/templates/Textures_Materials/pavement/__index.htm
and:
scenes/templates/Textures_Materials/tiling/__index.htm

Respective in the Windows version:
insert menu/Pattern 2/ ...


Friedrich


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