Cousin Ricky <ric### [at] yahoocom> wrote:
> A sky sphere would use a different formula, but the math would be similar.
Has anyone to date used the catalogue to generate a fairly realistic spherical
sky shell or a flat image useful for uv-mapping a sphere?
I'd like to be able to incorporate this into the solar system scene I've worked
on, if I get the time to focus on it, and I have another project where I'd like
to be able to look up from a given position on earth at a certain angle at a
given date and time and see a reasonably accurate view.
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