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Le_Forgeron <jgr### [at] free fr> wrote:
> not really.
> Unless your default camera is
> ...
> up image_height*y
> right image_width*x
> ...
> but that's not the camera you get from
>
> camera{ orthographic }
>
> || up: 0.000, 1.000, 0.000
> || right: 1.330, 0.000, 0.000
> || location: 0.000, 0.000, 0.000
> || direction: 0.000, 0.000, 1.000
Well, then I guess I didn't remember correctly ;)
I vaguely recalled this discussion:
http://news.povray.org/povray.advanced-users/thread/%3Cweb.5845a06cc97737fcc437ac910%40news.povray.org%3E/
So modifying that so Pixel "size" is described in POV-units, then we could have
#macro Zoom (PixelSize)
camera {
orthographic
location <0, 0, -PixelSize>
look_at <0, 0, 0>
right (x*image_width )*PixelSize
up (y*image_height)*PixelSize
}
#end
(I haven't entirely determined what the best camera-to-lookAt distance is to
avoid some weird things happening)
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