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"gil" <nomail@nomail> wrote:
> Having a requirement for ropes in my project, I sprang with delight on the Rope
> macros. However, whether I use the supplied rope.pov, or incorporate the
> examples in my own pov file, the ropes are almost invisible. On close
> inspection, they appear to be composed of coloured flecks, which may be the
> fibre highlights, but the substance of the ropes appears transparent. I am
> using povRay 3.6.
>
> Any suggestions?
>
> Gil
>
> PS I hope this is the right topic... Apologies if not.
Can you give an example of how you're envoking the macros.
example:
#include "Rope.inc"
Rope_Undef()
#declare Rope_Catenary_a = 15; // 1 default
Rope_AddPoint (<0,0,0>)
#declare Rope_SplineIncrement = 0.01; //.001 default
#declare Rope_LengthChunks = 100; //1000 default
Rope_Catenary(<20,0,0>)
Rope_ArrayToRope("")
and what is the scale of some of your scene elements?
Stephen S
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