|
 |
I'm trying to use the KnurledCylinder.inc, from cshake, and I'm getting overlap
at start/finish?
How would I formulate how many peaks, instead of horizontalspacing? Probably
based on radius and some other math...
#include "KnurledCylinder.inc"
//KnurledCylinder(Radius, CylinderHeight, KnurlDepth, HorizontalSpacing,
// VerticalSpacing, FlattenPercent, RaisePercent)
KnurledCylinder(.98/2,.34,.02,.065/2,.095/2,.50,.50)
object{KnurledCylinder(.98/2,.4,.02,.065/2,.095/2,.50,.50) translate<0,.425,0>}
It's with other CSG and moved around.
I'll post a picture.
Stephen S
Post a reply to this message
|
 |