POV-Ray : Newsgroups : povray.object-collection : RoundEdge 2.0: unequal edge radii : Re: RoundEdge 2.0: unequal edge radii Server Time
16 Apr 2024 19:09:08 EDT (-0400)
  Re: RoundEdge 2.0: unequal edge radii  
From: Thomas de Groot
Date: 1 May 2020 02:51:14
Message: <5eabc6e2$1@news.povray.org>
Op 30/04/2020 om 18:21 schreef Cousin Ricky:
> On 2020-04-30 7:23 AM (-4), William F Pokorny wrote:
>> I've never gotten to where evaluate is part of my isosurface flow... 
>> How much does the evaluate feature typically buy you?
>> In my experiments 10-15% at most - and it's sometimes slower, but I've 
>> also not stuck with using it. Am I'm missing bigger possible gains?
> In my experience it helps with POV-Ray 3.6, but slows things down with 
> POV-Ray 3.7--for the same isosurface function!  I once had a mind to ask 
> the group about this anomaly, but I never got a round tuit (POVers 
> charge a premium for those!), and I cannot find my records of the timing 
> statistics.  I don't normally use it, but I believe Thomas de Groot uses 
> it a great deal.

I have not really used 'evaluate' in my isosurfaces. I have played with 
it of course but as far as I can remember, I did not find any 
significant use for it in my scenes. I browsed a couple of them and 
'evalate' is never used.


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