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"Chambers" <ben### [at] pacificwebguy com> wrote in message
news:47952fdf$1@news.povray.org...
> St. wrote:
>> "Chambers" <ben### [at] pacificwebguy com> wrote in message
>> news:4794efd1@news.povray.org...
>>> nemesis wrote:
>>>> that sounds great! I'm guessing you're expecting pure CSG, no meshes?
>>> That's the idea, of course.
>>
>> In this day and age, that's a real shame.
>>
>> ~Steve~
>
> Don't get me wrong - there's no way I'd turn away a good model if one got
> submitted. I just prefer CSG for its flexibility (through macros and / or
> parameters), compactness, and the fact that it uses real curves.
Hmm, well, true. It's just me though, I feel restricted when I can offer
so much with an .obj mesh. After what now, six, seven years(?) using PoV,
I'll never be able to handle CSG properly, it's just not my thing. I admire
the guys that can though, no doubt about that.
~Steve~
>
> --
> ...Ben Chambers
> www.pacificwebguy.com
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