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nemesis wrote:
> Chambers <ben### [at] pacificwebguycom> wrote:
>> OK, to try this out, I'll be collecting, for a period of one week,
>> submissions for office supplies.
>
> fine enough. So it closes next monday? oh, sunday...
>
>> 1) Email me your submissions, rather than spamming the NG with binaries.
>
> how about a standard title? "Povray Object Collection: office supplies"?
As long as its emailed to me, I'll see it. I haven't had a problem with
my spam filters catching legitimate mail. Then, I'll composite them
into a single package to be uploaded.
>> 2) Try to use a macro parameter to define the size of your object. If
>> you cannot, then please use a variable named 'meter', and place the
>> following at the beginning of your code:
>>
>> #ifndef(meter)
>> #declare meter = 1.0;
>> #end
>
> hmm, how about abbrevs? m is traditional for meter, cm for centimeter etc. I'd
> very much like to spell <1.2,.86,.2>*m rather than <1.2,.86,.2>*meter or
> centimeter... what about yankees and their weird measure units?
Try to use macro parameters. If you can't, then we should use a
standard sizing system. Rather than argue about it here, I'd recommend
just using the above.
If you use parameters, however, then the above is unnecessary.
>> 4) Try to make objects that would require more than a few minutes of
>> mucking about in SDL to replicate. The point is to have quality
>> objects. If you can't make a whole set of quality objects, just make
>> one or two - that's why we're doing this as a group.
>
> that sounds great! I'm guessing you're expecting pure CSG, no meshes?
That's the idea, of course.
--
...Ben Chambers
www.pacificwebguy.com
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