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"Kenneth" <kdw### [at] gmail com> wrote:
> You forgot to give your big media box a transparent pigment-- rgbt 1. Otherwise,
> when the camera is outside of it, it sees a 'solid black' opaque box, the black
> most likely being v3.7's default black pigment. (The v3.8 betas changed that to
> white, btw.) When the camera is inside the box, it has no black walls to look
> through, and sees the media anyway.
I'm wondering if WFP can have yuqk issue a warning if an object has an interior
block assigned to it with media.
Because I knew what I was looking for and read straight through it at least 3
times.
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