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Hi,I have studied this soft for several days and have 2 questions:
1、which keyword is used to set the focus of perspective model carema?
look_at?direction? or others?
2、Besides,when one focus of the carema is set,how can we ensure
that the objects of the image is clear under this focus?
I'm confused about this.Could anyone help me? Thanks!
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On 29-3-2016 5:54, Lsq wrote:
> Hi,I have studied this soft for several days and have 2 questions:
>
> 1、which keyword is used to set the focus of perspective model carema?
> look_at?direction? or others?
> 2、Besides,when one focus of the carema is set,how can we ensure
> that the objects of the image is clear under this focus?
>
> I'm confused about this.Could anyone help me? Thanks!
>
>
Welcome to the club!
I suppose you are talking about focal blur and depth of field like in a
Real Life camera. Basically, the cameras in POV-Ray are pinpoint
cameras, i.e. they do not have a lens for focussing. As a result the
scene is always sharp from foreground to background.
However, focal blur (or depth of field) can be simulated in POV-Ray. The
best you can do presently imo, is to play with the example camera scenes
that are present in the scenes/camera folder of POV-Ray. You will find
there the focalblur.pov scene which you can use, besides all the other
camera types of course.
--
Thomas
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On 3/29/2016 4:54 AM, Lsq wrote:
> Hi,I have studied this soft for several days and have 2 questions:
>
> 1、which keyword is used to set the focus of perspective model carema?
> look_at?direction? or others?
> 2、Besides,when one focus of the carema is set,how can we ensure
> that the objects of the image is clear under this focus?
>
> I'm confused about this.Could anyone help me? Thanks!
>
>
The centre of the zone of sharpness is specified by the focal_point vector.
--
Regards
Stephen
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Thomas de Groot <tho### [at] degrootorg> wrote:
> On 29-3-2016 5:54, Lsq wrote:
> > Hi,I have studied this soft for several days and have 2 questions:
> >
> > 1、which keyword is used to set the focus of perspective model carema?
> > look_at?direction? or others?
> > 2、Besides,when one focus of the carema is set,how can we ensure
> > that the objects of the image is clear under this focus?
> >
> > I'm confused about this.Could anyone help me? Thanks!
> >
> >
>
> Welcome to the club!
>
> I suppose you are talking about focal blur and depth of field like in a
> Real Life camera. Basically, the cameras in POV-Ray are pinpoint
> cameras, i.e. they do not have a lens for focussing. As a result the
> scene is always sharp from foreground to background.
>
> However, focal blur (or depth of field) can be simulated in POV-Ray. The
> best you can do presently imo, is to play with the example camera scenes
> that are present in the scenes/camera folder of POV-Ray. You will find
> there the focalblur.pov scene which you can use, besides all the other
> camera types of course.
>
> --
> Thomas
Thanks a lot.I have found the focalblur.pov in the help file following your
advice~
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Am 29.03.2016 um 05:54 schrieb Lsq:
> Hi,I have studied this soft for several days and have 2 questions:
>
> 1、which keyword is used to set the focus of perspective model carema?
> look_at?direction? or others?
> 2、Besides,when one focus of the carema is set,how can we ensure
> that the objects of the image is clear under this focus?
>
> I'm confused about this.Could anyone help me? Thanks!
The plane of focus is defined by specifying "focal_point VECTOR", where
VECTOR is a point on the desired plane of focus.
You will also need to specify "aperture FLOAT", where FLOAT is the
radius (or diameter? I keep forgetting) of the camera aperture. To give
a convincing sense of scale, it should be around the equivalent of 1 cm
in scene dimensions.
The "blur_samples", "confidence" and "variance" parameters can be used
to tweak render speed and quality.
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