POV-Ray : Newsgroups : povray.newusers : forming a curving cylinder Server Time
24 Nov 2024 04:32:36 EST (-0500)
  forming a curving cylinder (Message 1 to 3 of 3)  
From: geogeo
Subject: forming a curving cylinder
Date: 22 Feb 2010 10:25:01
Message: <web.4b82a1998ed324fe69aed0ad0@news.povray.org>
Waht I am trying to achieve is a long thin rod that smoothly takes the form of a
 Bezier curve. I can't seem to come up with a good way to do this.
- I can place small objects along a bezier spline but this seems a bit crude.
- If I sweep out an object using a bezier I guess it will produce a very
different solid from what I want.

Any ideas anyone?
thanks
Geo


Post a reply to this message

From: Dave Blandston
Subject: Re: forming a curving cylinder
Date: 22 Feb 2010 12:50:00
Message: <web.4b82c3453a220743cba3fb0f0@news.povray.org>
"geogeo" <geo### [at] mecolcouk> wrote:
> Waht I am trying to achieve is a long thin rod that smoothly takes the form of a
>  Bezier curve. I can't seem to come up with a good way to do this.
> - I can place small objects along a bezier spline but this seems a bit crude.
> - If I sweep out an object using a bezier I guess it will produce a very
> different solid from what I want.
>
> Any ideas anyone?
> thanks
> Geo

A sphere_sweep is probably what you need...

Regards,
Dave Blandston


Post a reply to this message

From: geogeo
Subject: Re: forming a curving cylinder
Date: 22 Feb 2010 15:05:01
Message: <web.4b82e3173a22074369aed0ad0@news.povray.org>
"Dave Blandston" <nomail@nomail> wrote:
> "geogeo" <geo### [at] mecolcouk> wrote:
> > Waht I am trying to achieve is a long thin rod that smoothly takes the form of a
> >  Bezier curve. I can't seem to come up with a good way to do this.
> > - I can place small objects along a bezier spline but this seems a bit crude.
> > - If I sweep out an object using a bezier I guess it will produce a very
> > different solid from what I want.
> >
> > Any ideas anyone?
> > thanks
> > Geo
>
> A sphere_sweep is probably what you need...
>
> Regards,
> Dave Blandston


Had a look at this and tried a few examples, seems to do the job!

thanks,
Geo


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.