|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hi:
I have downloaded the source and built and installed povray and everything
appears to be perfect - no errors - until I try 'make check' and then I
immediately get an error:
.../unix/povray +i./scenes/advanced/biscuit.pov -f +d +p +v +w320 +h240 +a0.3
+L./include
make: *** [check] Illegal instruction
When I try to run povray, I get a similiar error:
Illegal instruction
I tried the prebuilt binaries but all I got were command line versions - no
GUI interface.
I am running Slackware 11.0 +
Linux 2.6.20.7
KDE 3.5.6
gcc version 3.4.6
1 gig PIII CPU
512 meg memory
nVidia MX440 video card
I will happily use the pre-built binaries but I require the GUI, not just
the command line povray.
Thanks for your input.
cdbaric
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
cdbaric wrote:
> I will happily use the pre-built binaries but I require the GUI, not just
> the command line povray.
There is no official GUI for the Linux version, and building the binaries
yourself has very few benefits for a processor as old as yours. You
certainly won't get a GUI by just building POV-Ray yourself.
Thorsten
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thorsten Froehlich <tho### [at] trfde> wrote:
> cdbaric wrote:
> > I will happily use the pre-built binaries but I require the GUI, not just
> > the command line povray.
>
> There is no official GUI for the Linux version, and building the binaries
> yourself has very few benefits for a processor as old as yours. You
> certainly won't get a GUI by just building POV-Ray yourself.
>
> Thorsten
No GUI for Linux?
Really?
I could have sworn I installed a GUI povray for Linux on a clients machine a
couple years ago.
All said and done, what do you recommend?
Bar
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
cdbaric <CD Baric> wrote:
> I could have sworn I installed a GUI povray for Linux on a clients machine a
> couple years ago.
I bet you installed kpovmodeller.
--
- Warp
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Warp wrote:
> cdbaric <CD Baric> wrote:
>> I could have sworn I installed a GUI povray for Linux on a clients machine a
>> couple years ago.
>
> I bet you installed kpovmodeller.
>
Seconded.
The GUI "part" of Povray for Unix is a separate program.
--
William Tracy
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|a|f|i|s|h|i|o|n|a|d|o|@|g|m|a|i|l|.|c|o|m|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|w|t|r|a|c|y|@|c|a|l|p|o|l|y|.|e|d|u|
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
You know you've been raytracing too long when you seriously entertain
thoughts about learning C so you can improve POV-Ray without waiting for
the POV Team to do it.
Taps a.k.a. Tapio Vocadlo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
William Tracy <wtr### [at] calpolyedu> wrote:
> Warp wrote:
> > cdbaric <CD Baric> wrote:
> >> I could have sworn I installed a GUI povray for Linux on a clients machine a
> >> couple years ago.
> > I bet you installed kpovmodeller.
> The GUI "part" of Povray for Unix is a separate program.
I am pretty sure that is not it.
I am digging through all my backups to see if I can find it.
Any recommendations for a Linux GUI? kpovmodler looks a little out of date.
It is hard to believe people are creating these beautiful pictures only
using a command line interface.
Thank for the input - I will keep you apprised.
Bar
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
cdbaric <CD Baric> wrote:
> It is hard to believe people are creating these beautiful pictures only
> using a command line interface.
Why is it hard to believe?
--
- Warp
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Warp <war### [at] tagpovrayorg> wrote:
> cdbaric <CD Baric> wrote:
> > It is hard to believe people are creating these beautiful pictures only
> > using a command line interface.
>
> Why is it hard to believe?
>
> --
> - Warp
Simple - when I draw an object, I have a visualization of what the finished
object should look like. I look at what I have drawn and compare it with
that visualization.
I love and use the command line interface for many tasks, including ripping
DVDs and CDs BUT creating a visual experience without instant visual
feedback seems to me to be unintuitive - how can it be otherwise.
Bar
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
cdbaric wrote:
> Warp <war### [at] tagpovrayorg> wrote:
>
>>cdbaric <CD Baric> wrote:
>>
>>>It is hard to believe people are creating these beautiful pictures only
>>>using a command line interface.
>>
>> Why is it hard to believe?
>>
>>--
>> - Warp
>
>
> Simple - when I draw an object, I have a visualization of what the finished
> object should look like. I look at what I have drawn and compare it with
> that visualization.
>
> I love and use the command line interface for many tasks, including ripping
> DVDs and CDs BUT creating a visual experience without instant visual
> feedback seems to me to be unintuitive - how can it be otherwise.
>
> Bar
Hmmm... It sounds to me like you're talking about a modeler and not
POV-Ray. POV-Ray itself does not provide "instant visual feedback",
with or without a GUI.
Personally, I'm comfortable with the CLI in Linux, but I also run the
Windows GUI version, so I'm familiar with both. (But expert with
neither.) ;-)
-=- Larry -=-
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
cdbaric nous apporta ses lumieres en ce 27-04-2007 21:00:
> Warp <war### [at] tagpovrayorg> wrote:
>> cdbaric <CD Baric> wrote:
>>> It is hard to believe people are creating these beautiful pictures only
>>> using a command line interface.
>> Why is it hard to believe?
>> --
>> - Warp
> Simple - when I draw an object, I have a visualization of what the finished
> object should look like. I look at what I have drawn and compare it with
> that visualization.
> I love and use the command line interface for many tasks, including ripping
> DVDs and CDs BUT creating a visual experience without instant visual
> feedback seems to me to be unintuitive - how can it be otherwise.
> Bar
POV-Ray is a renderer, it is NOT a modeler, and, even with the UI of the windows
version, you don't have any "instant" visual feedback, only an integrated text
editor. To see the state of your work, you need to start a render.
With the windows version, and I beleive the Mac version (correct me if I'm
wrong), you get the conveniance of a button to start a render, a drop-list to
select your resolution, a small "command line" text box to enter various
parameters that stay until you change them, tabed edition pages.
The applications that offer a visualisation, are mostly mesh based using openGL
or direct-draw.
--
Alain
-------------------------------------------------
If you're ever about to be mugged by a couple of clowns, don't hesitate - go for
the juggler.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |