"RusHHouR" <gee### [at] mailnu> wrote:
> Hi!
>
> I get the warning message that fog might not work as expected bcuz of the
> camera being inside closed shape.
>
> The closed space is due to a few planes in my scene. Will cutting the planes
> with a bounded_by statement make fog work properly?
>
> Ty!
>
> //rush
Either make them hollow with the hollow keyword or invert them (planes have
an inside and an outside determined by the normal vector, see the docs for
more info)
-tgq
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