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25 Nov 2024 05:56:18 EST (-0500)
  How to make a realistic spot lamp (Message 1 to 2 of 2)  
From: mikem
Subject: How to make a realistic spot lamp
Date: 30 May 2006 14:40:00
Message: <web.447c9074c1e7bb329c15972c0@news.povray.org>
I'm very new to PovRay so I appologise in advance if this is a dumb
question. I want to create a model of a lamp such that when I move the lamp
the light beam moves with it.

I have a working lamp but when I move the lamp the beam stays where it is
until I calculate the new point_at value. So far I haven't found anything
that allows me to associate relative coordinates within an object model.

Can anyone point me to the correct information or let me know I'm wasting my
time with this?

Thanks,
Mike


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From: Warp
Subject: Re: How to make a realistic spot lamp
Date: 30 May 2006 15:12:50
Message: <447c9932@news.povray.org>
mikem <nomail@nomail> wrote:
> I'm very new to PovRay so I appologise in advance if this is a dumb
> question. I want to create a model of a lamp such that when I move the lamp
> the light beam moves with it.

  Just make a union of the lamp and the light source and then move that
union around.

-- 
                                                          - Warp


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