POV-Ray : Newsgroups : povray.newusers : Organics Server Time
25 Nov 2024 07:30:41 EST (-0500)
  Organics (Message 1 to 4 of 4)  
From: wizkidguy
Subject: Organics
Date: 30 Mar 2006 19:15:01
Message: <web.442c742e44e8c748bbb7f5d50@news.povray.org>
Hi,

I am very new at this and I was curious if there is an easy way to define
organic shapes such as grass. I am trying to make a scene and I wanted to
start putting details in, and grass is one thing that comes to mind.

Thanks for any help anyone can give me
~~Michael


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From: POVMAN
Subject: Re: Organics
Date: 31 Mar 2006 02:38:07
Message: <442cdc5f@news.povray.org>
Google has the answer ...

http://www.oyonale.com/ressources/english/sources01.htm

I've used the grass macro a number of times, its good!


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From: Ross
Subject: Re: Organics
Date: 31 Mar 2006 11:34:54
Message: <442d5a2e$1@news.povray.org>
"wizkidguy" <gov### [at] yahoocom> wrote in message
news:web.442c742e44e8c748bbb7f5d50@news.povray.org...
> Hi,
>
> I am very new at this and I was curious if there is an easy way to define
> organic shapes such as grass. I am trying to make a scene and I wanted to
> start putting details in, and grass is one thing that comes to mind.
>
> Thanks for any help anyone can give me
> ~~Michael
>
>

The grass macro pointed to is great. Next you'll want trees or something,
there's a nice tree macro at that site as well. Otherwise, you'll want to
start looking into 3d modelling programs like blender, wings3d, and others
that are mentioned in these groups quite frequently.


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From: wizkidguy
Subject: Re: Organics
Date: 31 Mar 2006 19:50:00
Message: <web.442dcd2256fcb0f5bbb7f5d50@news.povray.org>
"Ross" <rli### [at] everestkcnet> wrote:
> "wizkidguy" <gov### [at] yahoocom> wrote in message
> news:web.442c742e44e8c748bbb7f5d50@news.povray.org...
> > Hi,
> >
> > I am very new at this and I was curious if there is an easy way to define
> > organic shapes such as grass. I am trying to make a scene and I wanted to
> > start putting details in, and grass is one thing that comes to mind.
> >
> > Thanks for any help anyone can give me
> > ~~Michael
> >
> >
>
> The grass macro pointed to is great. Next you'll want trees or something,
> there's a nice tree macro at that site as well. Otherwise, you'll want to
> start looking into 3d modelling programs like blender, wings3d, and others
> that are mentioned in these groups quite frequently.

Thank you very much!!


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