|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I will enjoy if you can help me on this little problem
In fact i don't know how to order my texture with, color_map etc..
I would like to create some kind of grid, for that i have created a template
( called test_ch.jpg) which is the looking of my grid (black & white
picture)
in my texture i would like that the color 0 (white there) will be fully
transparent, and that all other color (grey and black) will be bump with the
color 'cu_rouille.jpg' image (which is a complete image with details)..
How can i do this?
Well, i still have the possibility to compute that 2 images to create only
one, but i m still stack for assigning to the color 0 the transparency
require ...
Thanks for answering ..
Post a reply to this message
|
|
| |
| |
|
|
From: Marc Jacquier
Subject: Re: help me with color_map, texture_map, bump_map with image_map
Date: 2 Feb 2006 13:13:58
Message: <43e24be6@news.povray.org>
|
|
|
| |
| |
|
|
news:web.43e23f20c23a6d944fdbe430@news.povray.org...
> I will enjoy if you can help me on this little problem
>
> In fact i don't know how to order my texture with, color_map etc..
>
>
> I would like to create some kind of grid, for that i have created a
template
> ( called test_ch.jpg) which is the looking of my grid (black & white
> picture)
> in my texture i would like that the color 0 (white there) will be fully
> transparent, and that all other color (grey and black) will be bump with
the
> color 'cu_rouille.jpg' image (which is a complete image with details)..
>
> How can i do this?
>
> Well, i still have the possibility to compute that 2 images to create only
> one, but i m still stack for assigning to the color 0 the transparency
> require ...
>
>
> Thanks for answering ..
>
You could try image_pattern which is a very usefull feature (as well as
pigment_pattern)
The following code could do the trick
#declare T_transparent= texture{pigment{color rgbt 1}}
#declare T_rouille = texture {pigment {image_map {"cu_rouille.jpg"
interpolate 4}}}
#declare T_grille= texture {
image_pattern
{
jpg "test_ch.jpg"
}
texture_map
{
[0.0 T_transparent]
[1.0 T_rouille]
}
}
//Marc
Post a reply to this message
|
|
| |
| |
|
|
From: Bob Hughes
Subject: Re: help me with color_map, texture_map, bump_map with image_map
Date: 2 Feb 2006 18:04:08
Message: <43e28fe8$1@news.povray.org>
|
|
|
| |
| |
|
|
The way I read the question, might be a need to change file format type to
something using only 256 colors or having an indexed "palette" because jpeg
(or jpg) image files, being non-paletted, won't have a specific index to
replace with a texture.
Section 3.5.5.3 of the Scene Help describes material_map and that could also
be useful.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
"Marc Jacquier" <jac### [at] wanadoofr> wrote:
> news:web.43e23f20c23a6d944fdbe430@news.povray.org...
> > I will enjoy if you can help me on this little problem
> >
> > In fact i don't know how to order my texture with, color_map etc..
> >
> >
> > I would like to create some kind of grid, for that i have created a
> template
> > ( called test_ch.jpg) which is the looking of my grid (black & white
> > picture)
> > in my texture i would like that the color 0 (white there) will be fully
> > transparent, and that all other color (grey and black) will be bump with
> the
> > color 'cu_rouille.jpg' image (which is a complete image with details)..
> >
> > How can i do this?
> >
> > Well, i still have the possibility to compute that 2 images to create only
> > one, but i m still stack for assigning to the color 0 the transparency
> > require ...
> >
> >
> > Thanks for answering ..
> >
> You could try image_pattern which is a very usefull feature (as well as
> pigment_pattern)
> The following code could do the trick
>
> #declare T_transparent= texture{pigment{color rgbt 1}}
> #declare T_rouille = texture {pigment {image_map {"cu_rouille.jpg"
> interpolate 4}}}
>
> #declare T_grille= texture {
> image_pattern
> {
> jpg "test_ch.jpg"
> }
> texture_map
> {
> [0.0 T_transparent]
> [1.0 T_rouille]
> }
> }
>
>
> //Marc
thansk , thats what i was looking for ..
thanks for your help
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|