POV-Ray : Newsgroups : povray.newusers : Checker board of Checkers Server Time
1 Nov 2024 11:17:04 EDT (-0400)
  Checker board of Checkers (Message 1 to 6 of 6)  
From: Bob Armstrong
Subject: Checker board of Checkers
Date: 13 Sep 2005 04:30:00
Message: <web.43268dc2a6e1a8b8945ca8690@news.povray.org>
I want to make a plane of one unit checkers each of which is made up of
 1 / 12 scale checkers .

How do I do that ?

Got lots to learn . Amazing program .

Bob A


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From: jute
Subject: Re: Checker board of Checkers
Date: 13 Sep 2005 05:15:00
Message: <web.432697965c7c22448b1af6ef0@news.povray.org>
"Bob Armstrong" <bob### [at] cosycom> wrote:
> I want to make a plane of one unit checkers each of which is made up of
>  1 / 12 scale checkers .
>
> How do I do that ?

plane {
   y, 0
   pigment {
      checker
         pigment { checker rgb 1 rgb  0 scale 1/12 }
         pigment { checker rgb <1,0,0> rgb <0,0,1> scale 1/6 }
   }
}

--
jussi


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From: Mike Williams
Subject: Re: Checker board of Checkers
Date: 13 Sep 2005 06:00:50
Message: <F9lyAAANEqJDFwcE@econym.demon.co.uk>
Wasn't it Bob Armstrong who wrote:
> I want to make a plane of one unit checkers each of which is made up of
> 1 / 12 scale checkers .
>
>How do I do that ?
>
>Got lots to learn . Amazing program .

With plain coloured pigments:

#include "functions.inc"
  pigment {
    function {0.5*f_checker(x,y,z)+0.25*f_checker(x*12,y*12,z*12)}
    colour_map {
      [0    rgb 0]
      [0.25 rgb x]
      [0.5  rgb y]
      [0.75 rgb z]
    }
  }

With complete textures

#include "functions.inc"
  texture {
    function {0.5*f_checker(x,y,z)+0.25*f_checker(x*12,y*12,z*12)}
    texture_map {
      [0    T_Stone1]
      [0.25 T_Stone10]
      [0.5  T_Stone2]
      [0.75 T_Stone6]
    }
  }

-- 
Mike Williams
Gentleman of Leisure


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From: Bob Armstrong
Subject: Re: Checker board of Checkers
Date: 13 Sep 2005 10:55:01
Message: <web.4326e78a5c7c2244945ca8690@news.povray.org>
Thanks ,
 I thought I tried something like that , I must have had some
 minor error . Don't know what I got wrong .
Thanks again .

"jute" <nomail@nomail> wrote:
> plane {
>    y, 0
>    pigment {
>       checker
>          pigment { checker rgb 1 rgb  0 scale 1/12 }
>          pigment { checker rgb <1,0,0> rgb <0,0,1> scale 1/6 }
>    }
> }
>
> --
> jussi


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From: Bob Armstrong
Subject: Re: Checker board of Checkers
Date: 13 Sep 2005 12:20:01
Message: <web.4326fb995c7c2244945ca8690@news.povray.org>
Playing with variations on this form , I guess there are
 issues of syntax and allowed elisions that I don't understand
 yet . When

  plane { z , 5
   pigment { checker
    < .6 , 1 , .6 > ,
    < 1 , .6 , 1 >  }
   }

 works , I don't see why

  plane { z , 5
   pigment { checker
    pigment { checker rgb 1 rgb  0 scale 1/12 } ,
   < 1 , .6 , 1 >  }
  }

 doesn't . I would naively expect a principle of substitution .

--

"Bob Armstrong" <bob### [at] cosycom> wrote:
> Thanks ,
>  I thought I tried something like that , I must have had some
>  minor error . Don't know what I got wrong .
> Thanks again .
>
> "jute" <nomail@nomail> wrote:
> > plane {
> >    y, 0
> >    pigment {
> >       checker
> >          pigment { checker rgb 1 rgb  0 scale 1/12 }
> >          pigment { checker rgb <1,0,0> rgb <0,0,1> scale 1/6 }
> >    }
> > }
> >
> > --
> > jussi


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From: Florian Brucker
Subject: Re: Checker board of Checkers
Date: 14 Sep 2005 02:38:50
Message: <4327c57a$1@news.povray.org>
Bob Armstrong wrote:
>  Playing with variations on this form , I guess there are
>  issues of syntax and allowed elisions that I don't understand
>  yet . When
> 
>   plane { z , 5
>    pigment { checker
>     < .6 , 1 , .6 > ,
>     < 1 , .6 , 1 >  }
>    }
> 
>  works , I don't see why
> 
>   plane { z , 5
>    pigment { checker
>     pigment { checker rgb 1 rgb  0 scale 1/12 } ,
>    < 1 , .6 , 1 >  }
>   }
> 
>  doesn't . I would naively expect a principle of substitution .

checker does either take two colors (as in your first example), or two 
pigments. Your second example is one full pigment and one color, but 
that's not valid. You can replace the color with a full pigment 
statement and it should work:

plane { z , 5
   pigment {
     checker
     pigment { checker rgb 1 rgb  0 scale 1/12 },
     pigment { rgb < 1 , .6 , 1 >  }
}


HTH,
Florian


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