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1 Nov 2024 11:13:54 EDT (-0400)
  material question (Message 1 to 4 of 4)  
From: benahpets
Subject: material question
Date: 26 Aug 2005 07:40:00
Message: <web.430efe82df3561e8a14d5b880@news.povray.org>
hi everybody,

i made a scene with a road and white lines on it, but i find it lacks
realism. I would like introduce imperfections on the white lines (some
areas with no more painting), but i'm a beginner with Pov and i don't know
what kind of material i should use for that...

Thanks for any help

ben


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From: gonzo
Subject: Re: material question
Date: 29 Aug 2005 22:50:21
Message: <4313c96d@news.povray.org>
benahpets wrote:
> hi everybody,
> 
> i made a scene with a road and white lines on it, but i find it lacks
> realism. I would like introduce imperfections on the white lines (some
> areas with no more painting), but i'm a beginner with Pov and i don't know
> what kind of material i should use for that...
> 
> Thanks for any help
> 
> ben
> 
> 

Look up in the docs: layered textures

Sorry don't have handy right now to give you the section.

RG


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From: benahpets
Subject: Re: material question
Date: 30 Aug 2005 05:00:01
Message: <web.431420001d04c5e6a14d5b880@news.povray.org>
gonzo <rgo### [at] lansetcom> wrote:
> Look up in the docs: layered textures

Thanks i'll check out in there


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From: Tom Melly
Subject: Re: material question
Date: 30 Aug 2005 08:16:47
Message: <43144e2f$1@news.povray.org>
"benahpets" <ben### [at] hotmailcom> wrote in message
news:web.431420001d04c5e6a14d5b880@news.povray.org...
> gonzo <rgo### [at] lansetcom> wrote:
> > Look up in the docs: layered textures
>
> Thanks i'll check out in there

If you're still stuck, post the material definition you're using for your
road, and I'm sure someone can help you out.


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