Hi!
I'm trying to simulate a cameras baffle and I'm trying to figure out if I
can use POVray for this purpose.
What I'm trying to simulate is how many photons from a light source outside
the target area will hit a imaging chip.
What I need is to count the number of photons that hit a specific object. Is
there any way of getting POVray to report this data?
Best regards
From: Christoph Hormann
Subject: Re: using POV-ray for simulations
Date: 25 May 2005 06:45:01
Message: <d71kq1$5nr$1@chho.imagico.de>
cazed wrote:
> Hi!> > I'm trying to simulate a cameras baffle and I'm trying to figure out if I> can use POVray for this purpose.> > What I'm trying to simulate is how many photons from a light source outside> the target area will hit a imaging chip.> > What I need is to count the number of photons that hit a specific object. Is> there any way of getting POVray to report this data?
Short answer: no.
Long answer:
POV-Ray uses different techniques to calculate different mechanisms of
light transport. Raytracing is used to calculate the direct
illumination, Monte-Carlo radiosity for the diffuse lighting and photon
mapping for specular light transport. The combination of all those
results in the color of the pixels.
So how much light reaches a certain point in the scene can be found in
the pixel color. How accurate this is depends on the scene modeling and
the parameters used. How much light actually reaches a certain object
on the whole is not possible to derive from this though.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 03 May. 2005 _____./\/^>_*_<^\/\.______
Thanks for the response, I might be able to use it since no exact data is
required. I should be able to compare one model to another...maybe. I'll
have to do some tests.
Christoph Hormann <chr### [at] gmxde> wrote:
> cazed wrote:> > Hi!> >> > I'm trying to simulate a cameras baffle and I'm trying to figure out if I> > can use POVray for this purpose.> >> > What I'm trying to simulate is how many photons from a light source outside> > the target area will hit a imaging chip.> >> > What I need is to count the number of photons that hit a specific object. Is> > there any way of getting POVray to report this data?>> Short answer: no.>> Long answer:>> POV-Ray uses different techniques to calculate different mechanisms of> light transport. Raytracing is used to calculate the direct> illumination, Monte-Carlo radiosity for the diffuse lighting and photon> mapping for specular light transport. The combination of all those> results in the color of the pixels.>> So how much light reaches a certain point in the scene can be found in> the pixel color. How accurate this is depends on the scene modeling and> the parameters used. How much light actually reaches a certain object> on the whole is not possible to derive from this though.>> Christoph>> --> POV-Ray tutorials, include files, Sim-POV,> HCR-Edit and more: http://www.tu-bs.de/~y0013390/> Last updated 03 May. 2005 _____.//^>_*_<^/.______