POV-Ray : Newsgroups : povray.newusers : Perspective Server Time
25 Nov 2024 19:41:32 EST (-0500)
  Perspective (Message 1 to 3 of 3)  
From: kmac99
Subject: Perspective
Date: 14 Mar 2005 07:00:00
Message: <web.42357ba25558114037ad5b9f0@news.povray.org>
Some time ago I asked about creating an animation where a single object
increases in size to which I received great answers.  I've just returned to
this project and noticed that the perspective doesn't appear to be correct
for a cube (looking at the centre).  As the size of the cube increases the
vertical lines begin to converge at the bottom - camera slightly above and
cube rotated.  Are there general rules to avoid such problems?

Thanks.


Post a reply to this message

From: kurtz le pirate
Subject: Re: Perspective
Date: 14 Mar 2005 14:01:33
Message: <kurtzlepirate-85FAA4.20013314032005@news.povray.org>
In article <web.42357ba25558114037ad5b9f0@news.povray.org>,
 "kmac99" <nomail@nomail> wrote:

>>Some time ago I asked about creating an animation where a single object
>>increases in size to which I received great answers.  I've just returned to
>>this project and noticed that the perspective doesn't appear to be correct
>>for a cube (looking at the centre).  As the size of the cube increases the
>>vertical lines begin to converge at the bottom - camera slightly above and
>>cube rotated.  Are there general rules to avoid such problems?
>>
>>Thanks.

  i'm not a specialist about that but try to use orthographic camera
  or with standard camera, use a small angle.

  not tested

  klp


Post a reply to this message

From: Alain
Subject: Re: Perspective
Date: 15 Mar 2005 17:24:26
Message: <4237609a$1@news.povray.org>
kmac99 nous apporta ses lumieres en ce 2005-03-14 06:55:
> Some time ago I asked about creating an animation where a single object
> increases in size to which I received great answers.  I've just returned to
> this project and noticed that the perspective doesn't appear to be correct
> for a cube (looking at the centre).  As the size of the cube increases the
> vertical lines begin to converge at the bottom - camera slightly above and
> cube rotated.  Are there general rules to avoid such problems?
> 
> Thanks.
> 
> 
This convergeance is an effect of perspective and is as it should be. A real
photograph will show 
the same thing.
As kurtz said, an ortographic camera will elliminate this effect, while flatening any
perspective.
Another way is to use a spherical camera and chosing carefully the vertical and
horizontal angles. I 
suspect that those angles will change with the position and orientation of the camera,
and probably 
with the size of the object.

Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.