So I've created an isosurface object, unfortunately where it curves down
(from light to dark) the transition shadow gets real jagged. I found that
if I decrease the accuracy to .00001 it gets rid of it, unfortunately my
object now takes FOREVER. Is there another way around this?
Image posted in p.b.i.
http://news.povray.org/web.42300f7283cbb9cbc7fccea0%40news.povray.org
Post a reply to this message
|