any ideas how to create a neon sign using maybe a hollow cylinder filled
with emitting merdia. the problem is how do you "bend" the tube (cylinder)
without resorting to complicated mathematical functions...i know i'm lazy.
From: Warp
Subject: Re: trying to create a neon sign
Date: 17 Feb 2005 08:36:15
Message: <42149dcf@news.povray.org>
Axel R DuVirage <axe### [at] hotmailcom> wrote:
> any ideas how to create a neon sign using maybe a hollow cylinder filled> with emitting merdia. the problem is how do you "bend" the tube (cylinder)> without resorting to complicated mathematical functions...i know i'm lazy.
Sounds exactly what sphere sweeps are for... :)
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
From: kurtz le pirate
Subject: Re: trying to create a neon sign
Date: 17 Feb 2005 10:23:21
Message: <4214b6e9$1@news.povray.org>
news:42149dcf@news.povray.org...
> Axel R DuVirage <axe### [at] hotmailcom> wrote:> > any ideas how to create a neon sign using maybe a hollow cylinder filled> > with emitting merdia. the problem is how do you "bend" the tube
(cylinder)
> > without resorting to complicated mathematical functions...i know i'm
lazy.
>> Sounds exactly what sphere sweeps are for... :)
yes, spheres sweeps or (depends final forms) parts of torus...
From: Mike C
Subject: Re: trying to create a neon sign
Date: 9 Apr 2005 22:31:25
Message: <42588ffd@news.povray.org>
"kurtz_le_pirate" <kur### [at] yahoofr> wrote in
news:4214b6e9$1@news.povray.org:
> > news:42149dcf@news.povray.org... >> Axel R DuVirage <axe### [at] hotmailcom> wrote: >> > any ideas how to create a neon sign using maybe a hollow cylinder >> > filled with emitting merdia. the problem is how do you "bend" the >> > tube (cylinder) without resorting to complicated mathematical>> > functions...i know i'm lazy. >>>> Sounds exactly what sphere sweeps are for... :) > > yes, spheres sweeps or (depends final forms) parts of torus... >
I'm kind of new to this, but I think you'd also be able to use e.g.
cylinder-sphere-cylinder if you were doing simple 90-degree bends by
doing a merge/union CSG, if I remember correctly.
Just my two cents.