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Hi again,
I have now my height_field w/ a mask allowing me to change its textures on
some places (vegetation, river, rock, ...).
How can I put another layer over it (containing roads) ?
This is the code I've tryed and rising the "Cannot layer over a patterned
texture" error.
#declare terrain = height_field {
png "Eau.png"
smooth
texture {
material_map {
png "Eau_m.png"
texture {
pigment {
slope y
color_map {
[0 White]
[0.60 SteelBlue*0.1]
[0.65 White*2]
[0.7 Gray95]
[0.75 Gray80]
[0.85 MediumForestGreen]
[1 ForestGreen]
}
}
}
texture {pigment { Sapphire_Agate } scale 1/100 } // Eaux
texture {pigment { White_Marble } scale 1/100 } // Rochers
texture {pigment { Jade } scale 1/100 } // Foret
}
rotate x*90
}
pigment { image_map { png "Eau_s.png" } rotate x*90} // This line cause
problem
translate <-.5, 0, -.5>
scale <6900,65535,6075>
}
Thanks
Laurent
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