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>> POV-Ray does not output vector graphics.
> would be cool tough....
I don't think it would make sense it POV would support vector graphics
output. In most cases you will not have any shapes in your image which
could be described by vector graphics elements (circles, lines, etc.),
but pixels which all differ in color which no appearant order (i.e. the
geometric information is not available after the render).
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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