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PaulB <jet### [at] yahoocouk> wrote:
> I have an include file in the wrong place on the x direction.
> Rather then change every single x in the file, can I translate the include
> file in the main scene?
I think you are using the wrong terminology. An "include file" has no
location, orientation or anything. An include file is just a file like
any other file which you can include into your main scene file.
You are probably talking about an *object* inside that include file,
but without knowing how that object has been declared it's difficult
to give a definite answer.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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