Hi,
I was wondering if there is a way in POV-Ray to specify the path the
camera can take during animation. I have for example a running animation
that I am rendering using POV-ray and I want to make the camera pan around
following a certain path. I guess I could make the camera position
dependant on the clock, but I was just wondering if there is any other way
to specify this.
Thanks for any suggestions.
So of course AFTER I post this I find a good solution to the problem: A
spline macro that can animate objects, including the camera. It can be
found at:
http://www.geocities.com/ccolefax/spline/tutorial3.html
In article <web.3f8c7bd351801280bbfef8e40@news.povray.org>,
"Penners" <pen### [at] hotmailcom> wrote:
> So of course AFTER I post this I find a good solution to the problem: A> spline macro that can animate objects, including the camera. It can be> found at:> http://www.geocities.com/ccolefax/spline/tutorial3.html
Or you could use the built in splines:
http://povray.org/documentation/view/143/
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/