POV-Ray : Newsgroups : povray.newusers : Ok, what did I miss? Server Time
27 Nov 2024 12:46:32 EST (-0500)
  Ok, what did I miss? (Message 1 to 2 of 2)  
From: gonzo
Subject: Ok, what did I miss?
Date: 13 Nov 2002 22:30:04
Message: <web.3dd3174d14254fc19af8ec6b0@news.povray.org>
I made a simple texture, roughed it up a little bit with "crand", which
looked like I wanted except (as noted in the docs) it doesn't change with
distance. The docs also say crand is obsolete and to use noise_generator
instead, specifically mentioning that it gets rid of this problem.

So, how do I do that? Noise_generator only accepts 1 parameter, which only
selects which generator to use. How do I get it to give me a nice rough
texture like crand? So far it accepts the command without error, so I assume
I'm not making any glaring mistakes, but nothing changes in my texture at
all.

Thanks.


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From: Christopher James Huff
Subject: Re: Ok, what did I miss?
Date: 13 Nov 2002 22:52:20
Message: <chrishuff-35B908.22514213112002@netplex.aussie.org>
In article <web.3dd3174d14254fc19af8ec6b0@news.povray.org>,
 "gonzo" <nomail@nomail> wrote:

> So, how do I do that? Noise_generator only accepts 1 parameter, which only
> selects which generator to use. How do I get it to give me a nice rough
> texture like crand? So far it accepts the command without error, so I assume
> I'm not making any glaring mistakes, but nothing changes in my texture at
> all.

Well, I don't know what that part of the documentation was supposed to 
mean...sounds odd to me. However, if you want a rough looking surface, 
try using a granite normal scaled very small. A wrinkles normal could 
also work well.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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