POV-Ray : Newsgroups : povray.newusers : Deleting triangles Server Time
5 Sep 2024 06:19:26 EDT (-0400)
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From: Fernando González del Cueto
Subject: Re: Deleting triangles
Date: 31 Jan 2002 17:04:12
Message: <3c59bf5c@news.povray.org>
I believe one can apply a particular texture to each triangle, so in theory,
I think that one can apply a transparent texture to the undesirable
triangles.

I hope that helps.

Fernando.


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From: Johannes Bretscher
Subject: Re: Deleting triangles
Date: 1 Feb 2002 04:57:27
Message: <apod3a.tmr.ln@cthulhu.hans.5sl.org>
On Thu, 31 Jan 2002 16:04:16 -0600, =?Windows-1252?Q?Fernando_Gonz=E1lez_del_Cueto?=
wrote:
> I believe one can apply a particular texture to each triangle, so in theory,
> I think that one can apply a transparent texture to the undesirable
> triangles.

Thanks, that could be a solution, but I already wrote a c program to
create the mesh, where I have better control over the generated
triangles. (Yes, maybe that is because I am better in c than in pov
script)

> I hope that helps.
> Fernando.
 
Greetings
  Johannes

-- 
#macro s(a,b)sphere{<a,b,20>.3}#end#macro q(a)(a*a)#end union{#local C=-1;#while
(C<1)s(512*(11*C-9)/q(121*C*C-198*C+97)-4,4.22*(3-11*C)/(exp(C*11/4)+2.12)+11*C-
8.5)s(4-.15*exp(3.3*C),12/5-11*C/2)s(4-16*(q(C*C)-C*C),4*C+7/2)s(2*C-6,7.5)
#local C=C+.01;#end pigment{color x}}light_source{-4*x 1} // JB


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