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Hi there!
I have 2 questions:
1.) (The easy one). Can I run the PovRay render engine on a remote computer
(send the rendering infos to it and get the image back)?
We have some fast computers in the company, but my machine is slow, so I
olny want to generate the files and read back the results...
Some links to software or descriptions?
Can I split the render task over several machines?
2.) I got a macro which generates a maze and also a solution path as a
object in form of pipes.
I now modell the pipe as glass and want to become the glass "path"
lighning red. I place a red photon light source at the beginning.
I attach a link with the PovRay model file and the image.
Can anybody tell me if this is the right way to do it?
I want the pipe to look very bright ...
Best regards,
Martin Weiss.
http://62.75.160.164/~albusmw/Glass.zip
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In article <402e0bed$1@news.povray.org>,
"Martin J Weiss" <alb### [at] gmxde> wrote:
> 1.) (The easy one). Can I run the PovRay render engine on a remote computer
> (send the rendering infos to it and get the image back)?
> We have some fast computers in the company, but my machine is slow, so I
> olny want to generate the files and read back the results...
I do this with my Mac, rendering on a PC through SSH. I use a simple
Unix shell script that automatically copies the scene over, renders the
image, and copies the image back. The PC is running Linux, though, which
means I'm linking two Unix-like machines together. You can do the same
thing on a pair of networked Windows machines, but I haven't done so and
it may require extra software.
> Some links to software or descriptions?
> Can I split the render task over several machines?
There are several possible problems with this involving rendering
differences due to things like radiosity that can make the tiles not
match up perfectly, and POV-Ray doesn't directly support it, but it is
possible with extra software. I haven't done so, however, so I don't
know exactly what's involved. Sorry, I wasn't much help there...look up
SMPov:
http://www.it-berater.org/smpov.htm
and POV-Anywhere:
http://www-public.tu-bs.de:8080/~y0013390/povany/index.html
> 2.) I got a macro which generates a maze and also a solution path as a
> object in form of pipes.
> I now modell the pipe as glass and want to become the glass "path"
> lighning red. I place a red photon light source at the beginning.
> I attach a link with the PovRay model file and the image.
> Can anybody tell me if this is the right way to do it?
> I want the pipe to look very bright ...
You want the pipe itself to glow? The easiest way would be to fill it
with emitting media. If you want the pipe to show the actual light
passing through it, you need scattering media and media-deposited
photons...look at the optics.inc demo file for an example.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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