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And yet another question I'm afriad...
I've seen a few threads about rendering frames, making a movie then adding a
sound track. What I'd like to do is somehow specify which objects make which
sounds and have things like location taken into account,
I can handle the math and (presumably) output anything I need to some kind
of file format - eg one per sound source, just having a relative direction
and amplitude - taking into account obstructions, etc...
BUT anyone have any suggestions how I can convert that into an audio track?
presumable I'd need to use the vector from my output mixed with a
wav/similar but am unsure of any software that can do this.
Any helpm greatly appreciated.
Regards,
Simon
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> BUT anyone have any suggestions how I can convert that into an audio track?
> presumable I'd need to use the vector from my output mixed with a
> wav/similar but am unsure of any software that can do this.
Well, http://csounds.com/ is on my list of things to check out should
I ever have time for looking into this. Didn't try it yet, though.
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