POV-Ray : Newsgroups : povray.newusers : sky_sphere and no_reflection Server Time
25 Nov 2024 15:28:24 EST (-0500)
  sky_sphere and no_reflection (Message 1 to 6 of 6)  
From: bancquart sebastien
Subject: sky_sphere and no_reflection
Date: 25 Jul 2005 01:20:14
Message: <42e4768e@news.povray.org>
Hi !
I cannot manage to use the no_reflection keyword in a sky_sphere. Is it 
possible or am I oblied to replace my sky_sphere by a big sphere ?

Thanks


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From: Slime
Subject: Re: sky_sphere and no_reflection
Date: 25 Jul 2005 01:55:06
Message: <42e47eba$1@news.povray.org>
> I cannot manage to use the no_reflection keyword in a sky_sphere. Is it
> possible or am I oblied to replace my sky_sphere by a big sphere ?


You'll have to use a big sphere. Try this:

sphere {
    0,1
    // pigment here
    finish {ambient 1 diffuse 0}
    scale 10000
    no_shadow
}

 - Slime
 [ http://www.slimeland.com/ ]


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From: Warp
Subject: Re: sky_sphere and no_reflection
Date: 25 Jul 2005 07:44:06
Message: <42e4d086@news.povray.org>
Slime <fak### [at] emailaddress> wrote:
> sphere {
>     0,1
>     // pigment here
>     finish {ambient 1 diffuse 0}
>     scale 10000
>     no_shadow
> }

  You forgot to use 'inverse'.

-- 

                                                          - Warp


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From: bancquart sebastien
Subject: Re: sky_sphere and no_reflection
Date: 25 Jul 2005 12:00:14
Message: <42e50c8e@news.povray.org>
Thanks. I'll try this this night



42e4d086@news.povray.org...
> Slime <fak### [at] emailaddress> wrote:
>> sphere {
>>     0,1
>>     // pigment here
>>     finish {ambient 1 diffuse 0}
>>     scale 10000
>>     no_shadow
>> }
>
>  You forgot to use 'inverse'.
>
> -- 

>                                                          - Warp


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From: bancquart sebastien
Subject: Re: sky_sphere and no_reflection
Date: 25 Jul 2005 12:14:20
Message: <42e50fdc@news.povray.org>
euh, I've another little problem with your method...

With no_shadow, the sphere don't cast shadows, but she RECEIVES shadows and 
the effect is really strange. Do I have a method to say to the sphere not to 
receive shadows ?
Thanks


message de news: 42e50c8e@news.povray.org...
> Thanks. I'll try this this night
>
>

> 42e4d086@news.povray.org...
>> Slime <fak### [at] emailaddress> wrote:
>>> sphere {
>>>     0,1
>>>     // pigment here
>>>     finish {ambient 1 diffuse 0}
>>>     scale 10000
>>>     no_shadow
>>> }
>>
>>  You forgot to use 'inverse'.
>>
>> -- 

>>                                                          - Warp
>
>


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From: bancquart sebastien
Subject: Re: sky_sphere and no_reflection
Date: 25 Jul 2005 12:26:09
Message: <42e512a1$1@news.povray.org>
Forgot my last message. I forgot the finish. Thanks again !!!
by the way, I understand better what are ambient and diffuse...



message de news: 42e50fdc@news.povray.org...
> euh, I've another little problem with your method...
>
> With no_shadow, the sphere don't cast shadows, but she RECEIVES shadows 
> and the effect is really strange. Do I have a method to say to the sphere 
> not to receive shadows ?
> Thanks
>

> message de news: 42e50c8e@news.povray.org...
>> Thanks. I'll try this this night
>>
>>

>> 42e4d086@news.povray.org...
>>> Slime <fak### [at] emailaddress> wrote:
>>>> sphere {
>>>>     0,1
>>>>     // pigment here
>>>>     finish {ambient 1 diffuse 0}
>>>>     scale 10000
>>>>     no_shadow
>>>> }
>>>
>>>  You forgot to use 'inverse'.
>>>
>>> -- 

>>>                                                          - Warp
>>
>>
>
>


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