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Hi all,
I want to cut this cylinder
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cylinder { <-5, 0, 0>, <0, 0, 0>, 1 }
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It's inside an union with a cone to make an arrow.
The thing that I want to do, is cut it in the middle.
I thought using a plane, but I'm not sure if this is the best way to do it.
Any ideas?
All comments are welcome.
Regards,
Oleguer
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Maybe something like this?:
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#declare fletxa = object {
union {
cylinder { <-5, 0, 0>, <0, 0, 0>, 1 }
cone { <0, 0, 0>, 2, <3, 0, 0>, 0 }
pigment { rgb <0, 1.1, 0> }
scale <1, 1.6, 1>
rotate 170*y
rotate 25*x
rotate 45*z
translate <130.9, -23.5, 10>
no_shadow
}}
#declare tall= object { fletxa
clipped_by { plane { y, 10 } plane { -z, 3 } } }
object { tall translate <60, 0, 0> }
======================================
Regards,
Oleguer
news:4281d941@news.povray.org...
> Hi all,
>
> I want to cut this cylinder
> ======================================
> cylinder { <-5, 0, 0>, <0, 0, 0>, 1 }
> ======================================
> It's inside an union with a cone to make an arrow.
> The thing that I want to do, is cut it in the middle.
> I thought using a plane, but I'm not sure if this is the best way to do
> it.
> Any ideas?
>
> All comments are welcome.
>
> Regards,
> Oleguer
>
Post a reply to this message
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Yeah Nicolas.
Thank you for your reply.
Best regards,
Oleguer
mensaje news:42df189f@news.povray.org...
>I haven't read your other post, but yes, it is a good way to do it with a
>plane. Another way to do it would be with a box, remember to make it a bit
>bigger in the other axes so that you don't get a coincident surface
>problem.
>
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