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25 Nov 2024 17:50:55 EST (-0500)
  Scale a picture (Message 1 to 4 of 4)  
From: Oleguer Vilella
Subject: Scale a picture
Date: 8 May 2005 14:24:26
Message: <427e595a$1@news.povray.org>
Hi all,

Is it anyway to scale a complete picture?

Thanks,
Oleguer


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From: Warp
Subject: Re: Scale a picture
Date: 8 May 2005 21:05:01
Message: <427eb73d@news.povray.org>
Oleguer Vilella <ole### [at] infonegociocom> wrote:
> Is it anyway to scale a complete picture?

  Download an image manipulation program (such as the gimp) and
scale the picture with it?

-- 
                                                          - Warp


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From: Chris B
Subject: Re: Scale a picture
Date: 9 May 2005 08:15:01
Message: <427f5445$1@news.povray.org>
"Oleguer Vilella" <ole### [at] infonegociocom> wrote in message
news:427e595a$1@news.povray.org...
> Hi all,
>
> Is it anyway to scale a complete picture?
>
> Thanks,
> Oleguer
>

Hi Oleguer,

Your question does not seem very clear.
Here are some ideas about what you might  be asking:

You can adjust the size of a rendered image by adjusting the resolution as a
render option e.g. changing it from 640x480 to 800x600 to get a larger or
smaller rendered image,
or,
If you want to 'zoom' in or out (to alter the amount of the scene you get in
the render window from a given camera position), you can add the 'up' and
'right' vectors to your camera statement,
alternatively,
If you mean that you would like to scale a picture that you are using as an
image_map to texture an object then you can use 'scale' inside the texture
definition.

If 'none of the above' (and Warp's answer didn't hit the spot) then a little
more detail on what you want to do would be helpful.

Regards,
Chris B.


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From: Oleguer Vilella
Subject: Re: Scale a picture
Date: 9 May 2005 11:37:49
Message: <427f83cd@news.povray.org>
Yeah, thanks Warp and Chris.

I had done it using the camera parameters, up, right and angle.

I use CorelDraw and I supose that it can do it, but I have to check it, if 
it can't do it maybe Photoshop will be able to do it.

But no, I used the camera parameters and that's all.

Best regards,
Oleguer (EA3AWX)




news:427f5445$1@news.povray.org...
>
> "Oleguer Vilella" <ole### [at] infonegociocom> wrote in message
> news:427e595a$1@news.povray.org...
>> Hi all,
>>
>> Is it anyway to scale a complete picture?
>>
>> Thanks,
>> Oleguer
>>
>
> Hi Oleguer,
>
> Your question does not seem very clear.
> Here are some ideas about what you might  be asking:
>
> You can adjust the size of a rendered image by adjusting the resolution as 
> a
> render option e.g. changing it from 640x480 to 800x600 to get a larger or
> smaller rendered image,
> or,
> If you want to 'zoom' in or out (to alter the amount of the scene you get 
> in
> the render window from a given camera position), you can add the 'up' and
> 'right' vectors to your camera statement,
> alternatively,
> If you mean that you would like to scale a picture that you are using as 
> an
> image_map to texture an object then you can use 'scale' inside the texture
> definition.
>
> If 'none of the above' (and Warp's answer didn't hit the spot) then a 
> little
> more detail on what you want to do would be helpful.
>
> Regards,
> Chris B.
>
>


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