I must be geting old or something - I forgot how to make a texture that:
1) is a material_map
2) is wrapped around sphere like with map_type 1 or uv_mapping
3) but is scaled/repeated _before_ wraping around
In example like:
#declare texSiatka = texture {
material_map {
png "xbw.png" interpolate 4
texture { pigment { rgb y } }
texture { pigment { rgb x } }
}
}
And .png is image of one "X" shaped latter.
I want sphere be covered with in example 10 "X"-es in both directions
(10*10) and not just one.
--
Rafal Maj Raf256
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