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I would like to create those little wooden alphabet blocks that we all used
when we were a child. I am figuring somethings out. But if someone would
be kind enough, I would like to see a sample on. I would be grateful. The
face with the letter should be imported from an image file and made 3d
looking. Thanks. Email me at new### [at] hotmailcom
Post a reply to this message
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"Daniel" <new### [at] hotmailcom> wrote in message
news:42066ccb$1@news.povray.org...
>I would like to create those little wooden alphabet blocks that we all used
>when we were a child. I am figuring somethings out. But if someone would
>be kind enough, I would like to see a sample on. I would be grateful. The
>face with the letter should be imported from an image file and made 3d
>looking. Thanks. Email me at new### [at] hotmailcom
>
>
Something like this?
#declare kidcube = object {
Round_Box (<-1, -1, -1> // one corner position <X1 Y1 Z1>
< 1, 1, 1> // other corner position <X2 Y2 Z2>
.1
0)
texture{
T_Wood10
normal { wood .5 scale 0.2 turbulence 0.01}
finish { ambient 0.1 diffuse 0.9 phong 1 }
rotate<60,0,45> scale 0.125
}
}
#macro toy_cube (cubecolour, lettercolour, letter)
difference {
object {kidcube pigment { color cubecolour } }
object {
text {
ttf "Arlrdbd.ttf" letter .15, 0
scale 2
translate <-.6,-.65,-1.2>
texture{
T_Wood10
pigment { color lettercolour }
normal { wood 0.5 scale 0.2 turbulence 0.01}
finish { ambient 0.1 diffuse 0.9 phong 1 }
rotate<60,0,45> scale 0.125
}
}
}
}
#end
object { toy_cube (Red, Blue, "A") rotate -40*y translate <0, 1, 1 > scale
1}
cheers,
Ian G.
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I get an error on line 1. I'm on 3.6 for windows.
"Ian Gilmour" <ian### [at] igilmour_dot_pluscom> wrote in message
news:4206850a$1@news.povray.org...
>
> "Daniel" <new### [at] hotmailcom> wrote in message
> news:42066ccb$1@news.povray.org...
>>I would like to create those little wooden alphabet blocks that we all
>>used when we were a child. I am figuring somethings out. But if someone
>>would be kind enough, I would like to see a sample on. I would be
>>grateful. The face with the letter should be imported from an image file
>>and made 3d looking. Thanks. Email me at new### [at] hotmailcom
>>
>>
> Something like this?
>
> #declare kidcube = object {
> Round_Box (<-1, -1, -1> // one corner position <X1 Y1 Z1>
> < 1, 1, 1> // other corner position <X2 Y2 Z2>
> .1
> 0)
> texture{
> T_Wood10
> normal { wood .5 scale 0.2 turbulence 0.01}
> finish { ambient 0.1 diffuse 0.9 phong 1 }
> rotate<60,0,45> scale 0.125
> }
> }
>
> #macro toy_cube (cubecolour, lettercolour, letter)
> difference {
> object {kidcube pigment { color cubecolour } }
> object {
> text {
> ttf "Arlrdbd.ttf" letter .15, 0
> scale 2
> translate <-.6,-.65,-1.2>
> texture{
> T_Wood10
> pigment { color lettercolour }
> normal { wood 0.5 scale 0.2 turbulence 0.01}
> finish { ambient 0.1 diffuse 0.9 phong 1 }
> rotate<60,0,45> scale 0.125
> }
> }
> }
> }
> #end
> object { toy_cube (Red, Blue, "A") rotate -40*y translate <0, 1, 1 >
> scale 1}
>
> cheers,
>
> Ian G.
>
>
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Plus. I have some vector art that i wish to use on one face of the block.
I need help importing it. TY!
"Ian Gilmour" <ian### [at] igilmour_dot_pluscom> wrote in message
news:4206850a$1@news.povray.org...
>
> "Daniel" <new### [at] hotmailcom> wrote in message
> news:42066ccb$1@news.povray.org...
>>I would like to create those little wooden alphabet blocks that we all
>>used when we were a child. I am figuring somethings out. But if someone
>>would be kind enough, I would like to see a sample on. I would be
>>grateful. The face with the letter should be imported from an image file
>>and made 3d looking. Thanks. Email me at new### [at] hotmailcom
>>
>>
> Something like this?
>
> #declare kidcube = object {
> Round_Box (<-1, -1, -1> // one corner position <X1 Y1 Z1>
> < 1, 1, 1> // other corner position <X2 Y2 Z2>
> .1
> 0)
> texture{
> T_Wood10
> normal { wood .5 scale 0.2 turbulence 0.01}
> finish { ambient 0.1 diffuse 0.9 phong 1 }
> rotate<60,0,45> scale 0.125
> }
> }
>
> #macro toy_cube (cubecolour, lettercolour, letter)
> difference {
> object {kidcube pigment { color cubecolour } }
> object {
> text {
> ttf "Arlrdbd.ttf" letter .15, 0
> scale 2
> translate <-.6,-.65,-1.2>
> texture{
> T_Wood10
> pigment { color lettercolour }
> normal { wood 0.5 scale 0.2 turbulence 0.01}
> finish { ambient 0.1 diffuse 0.9 phong 1 }
> rotate<60,0,45> scale 0.125
> }
> }
> }
> }
> #end
> object { toy_cube (Red, Blue, "A") rotate -40*y translate <0, 1, 1 >
> scale 1}
>
> cheers,
>
> Ian G.
>
>
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I got that now in woodmaps.inc. I get an undefined color - clear! Arg!
"Daniel" <new### [at] hotmailcom> wrote in message
news:42068645$1@news.povray.org...
>I get an error on line 1. I'm on 3.6 for windows.
>
> "Ian Gilmour" <ian### [at] igilmour_dot_pluscom> wrote in message
> news:4206850a$1@news.povray.org...
>>
>> "Daniel" <new### [at] hotmailcom> wrote in message
>> news:42066ccb$1@news.povray.org...
>>>I would like to create those little wooden alphabet blocks that we all
>>>used when we were a child. I am figuring somethings out. But if someone
>>>would be kind enough, I would like to see a sample on. I would be
>>>grateful. The face with the letter should be imported from an image file
>>>and made 3d looking. Thanks. Email me at new### [at] hotmailcom
>>>
>>>
>> Something like this?
>>
>> #declare kidcube = object {
>> Round_Box (<-1, -1, -1> // one corner position <X1 Y1 Z1>
>> < 1, 1, 1> // other corner position <X2 Y2 Z2>
>> .1
>> 0)
>> texture{
>> T_Wood10
>> normal { wood .5 scale 0.2 turbulence 0.01}
>> finish { ambient 0.1 diffuse 0.9 phong 1 }
>> rotate<60,0,45> scale 0.125
>> }
>> }
>>
>> #macro toy_cube (cubecolour, lettercolour, letter)
>> difference {
>> object {kidcube pigment { color cubecolour } }
>> object {
>> text {
>> ttf "Arlrdbd.ttf" letter .15, 0
>> scale 2
>> translate <-.6,-.65,-1.2>
>> texture{
>> T_Wood10
>> pigment { color lettercolour }
>> normal { wood 0.5 scale 0.2 turbulence 0.01}
>> finish { ambient 0.1 diffuse 0.9 phong 1 }
>> rotate<60,0,45> scale 0.125
>> }
>> }
>> }
>> }
>> #end
>> object { toy_cube (Red, Blue, "A") rotate -40*y translate <0, 1, 1 >
>> scale 1}
>>
>> cheers,
>>
>> Ian G.
>>
>>
>
>
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"Daniel" <new### [at] hotmailcom> wrote:
> I would like to create those little wooden alphabet blocks that we all used
> when we were a child. I am figuring somethings out. But if someone would
> be kind enough, I would like to see a sample on. I would be grateful. The
> face with the letter should be imported from an image file and made 3d
> looking. Thanks. Email me at new### [at] hotmailcom
There's a sample file you may be interested in in the advanced samples
folder (.POVscenesadvancedblocks). I'd suggest stackerday of the four.
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That is huge! It amazing. Any ideas on how to import my image file as a 3d
side?
<Mienai> wrote in message
news:web.4207387d633ca80e21e1014c0@news.povray.org...
> "Daniel" <new### [at] hotmailcom> wrote:
>> I would like to create those little wooden alphabet blocks that we all
>> used
>> when we were a child. I am figuring somethings out. But if someone
>> would
>> be kind enough, I would like to see a sample on. I would be grateful.
>> The
>> face with the letter should be imported from an image file and made 3d
>> looking. Thanks. Email me at new### [at] hotmailcom
>
> There's a sample file you may be interested in in the advanced samples
> folder (.POVscenesadvancedblocks). I'd suggest stackerday of the four.
>
>
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Somebody created tools for exactly this purpose.
I have attached the zipfile to this post since it's only one kb.
I cannot vouch for the workings nor explain it but I liked the samples I saw
when I grabbed this.
Stephen
"Daniel" <new### [at] hotmailcom> wrote in message
news:42066ccb$1@news.povray.org...
> I would like to create those little wooden alphabet blocks that we all
used
> when we were a child. I am figuring somethings out. But if someone would
> be kind enough, I would like to see a sample on. I would be grateful.
The
> face with the letter should be imported from an image file and made 3d
> looking. Thanks. Email me at new### [at] hotmailcom
>
>
Post a reply to this message
Attachments:
Download 'alphabetblocks.zip' (1 KB)
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