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1 Nov 2024 21:20:23 EDT (-0400)
  No triangles in mesh error (Message 1 to 2 of 2)  
From: John Dalbec
Subject: No triangles in mesh error
Date: 8 Jan 2005 20:30:55
Message: <41e0894f$1@news.povray.org>
I'm rendering an animation with multiple triangle meshes.
In one frame of the animation all the triangles in one of the meshes 
degenerate and I get an error.  I've worked around it by including a 
"dummy" triangle hidden behind an opaque surface, but I was wondering if 
there's a more natural fix?
Thanks,
John


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From: Christopher James Huff
Subject: Re: No triangles in mesh error
Date: 10 Jan 2005 11:01:50
Message: <cjameshuff-174262.11015310012005@news.povray.org>
In article <41e0894f$1@news.povray.org>,
 John Dalbec <jda### [at] cbosscom> wrote:

> I'm rendering an animation with multiple triangle meshes.
> In one frame of the animation all the triangles in one of the meshes 
> degenerate and I get an error.  I've worked around it by including a 
> "dummy" triangle hidden behind an opaque surface, but I was wondering if 
> there's a more natural fix?

Just the obvious: don't create a mesh without any valid triangles. Check 
for the conditions that cause the degenerate mesh, and just don't 
specify it when they occur.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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