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"Neil Kolban" <kol### [at] kolbancom> wrote:
> Folks,
> Still a newbie here ...
>
> I have 6 images that I would like to apply to the 6 different faces of a
> cube. Is there I way I can achieve that task?
>
> Neil
I suppose you could use csg difference to cut off small amounts of your cube
on each face and put a different texture on each face.
For example:
difference
{
box{0 1} // no texture needed
plane{y,0.0001 texture{bottom_face}}
plane{-y,-0.9999 texture{top_face}}
plane{x,0.0001 texture{left_face}}
plane{-x,-0.9999 texture{right_face}}
plane{z,0.0001 texture{front_face}}
plane{-z,-0.9999 texture{back_face}}
}
This code has not been tested, but the following has:
difference
{
box{0 1}
plane{y,0.0001 texture{pigment{rgb<1,0,0>}}}
plane{-y,-0.9999 texture{pigment{rgb<0,0,1>}}}
plane{x,0.0001 texture{pigment{rgb<0,1,0>}}}
plane{-x,-0.9999 texture{pigment{rgb<1,0,1>}}}
plane{z,0.0001 texture{pigment{rgb<1,1,0>}}}
plane{-z,-0.9999 texture{pigment{rgb<0,1,1>}}}
}
Hope this helps!
Nathan Jolly (Captain Chemistry)
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njj### [at] studentmonasheduau
news:web.41b22efaf420974d6fa80cd40@news.povray.org
> For example:
Wouldnt it be better to combine polygons?
My solution:
#macro BoxTex(A,B, Af,Aw,Ac)
union {
polygon { 4
<A.x,A.y,A.z> <B.x,A.y,A.z>
<B.x,A.y,B.z> <A.x,A.y,B.z>
texture { Af rotate x*90 }
}
polygon { 4
<A.x,A.y,A.z> <B.x,A.y,A.z>
<B.x,B.y,A.z> <A.x,B.y,A.z>
texture { Aw rotate z*90 }
}
polygon { 4
<A.x,A.y,B.z> <B.x,A.y,B.z>
<B.x,B.y,B.z> <A.x,B.y,B.z>
texture { Aw rotate z*90 }
}
polygon { 4
<A.x,A.y,A.z> <A.x,B.y,A.z>
<A.x,B.y,B.z> <A.x,A.y,B.z>
texture { Aw rotate y*90 }
}
polygon { 4
<B.x,A.y,A.z> <B.x,B.y,A.z>
<B.x,B.y,B.z> <B.x,A.y,B.z>
texture { Aw rotate y*90 }
}
polygon { 4
<A.x,B.y,A.z> <B.x,B.y,A.z>
<B.x,B.y,B.z> <A.x,B.y,B.z>
texture { Ac rotate x*90 }
// scale 0.10
}
}
#end
Call it usign two vectors, and three textures - for floor, walls and
celing.
It is neede to:
A.x < B.x
A.y < B.y
A.z < B.z
btw, povray complains about not closed polygon, how to fix it (just add 5-
th point?)
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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