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cells pattern position,cam z-ax (I know, Itty nitty gritty stuff)
While creating some test animation of the different patterns in povray,
I notice that at high zoom levels the pattern - cells start to drift.
drift: as in, it looks like the cell boundary's are not running exactly true
the origin.
zoom: 100 (scale 0.010)
just wondering about it.
might be part of my code:
(remember something vague about camera angles along z-ax)?
camera {
orthographic
location <0,0,1>
look_at <0,0,0>
...
}
box {
<-0.5, -0.5, 0>, <0.5, 0.5, 0>
...
}
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Tyrell_rr wrote:
> cells pattern position,cam z-ax (I know, Itty nitty gritty stuff)
>
> While creating some test animation of the different patterns in povray,
> I notice that at high zoom levels the pattern - cells start to drift.
>
> drift: as in, it looks like the cell boundary's are not running exactly true
> the origin.
> zoom: 100 (scale 0.010)
>
> just wondering about it.
>
> might be part of my code:
> (remember something vague about camera angles along z-ax)?
>
> camera {
> orthographic
> location <0,0,1>
> look_at <0,0,0>
> ...
> }
> box {
> <-0.5, -0.5, 0>, <0.5, 0.5, 0>
> ...
> }
Can you provide some more code that illustrates your problem ?
--
Tor Olav
http://subcube.net
http://subcube.com
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