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Hello,
I'm traying to make a brikc wall but the POV-Ray are given and error.
The code that I use is:
===============================
pigment {
brick {color Gray},{color Red}
brick_size <2, 1, 1>
mortar 0.2
}
===============================
I also find this on the insert bar:
================================
// solid pattern for use in texture/pigment/normal(/density)
// brick pattern generates a brick wall like structure
brick
color Gray, // color of mortar
color Red // color of brick
brick_size <2,1,1> // size of brick (optional)
mortar 0.2 // width of mortar (optional)
=================================
Both of them give and error.
Thank you,
Oleguer
http://www.infonegocio.com/oleguervm
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try this
#declare WallTexture = texture {
pigment {
brick Gray75,((Red *.1)+(DarkBrown*.9)) mortar 0.4
}
normal {
brick normal {bumps scale .01}, normal { agate scale
<.15,.1,.1>} mortar 0.4
}
finish {
ambient 0
}
scale <.3,.3,.5>
};
box {
<-100,0,0>,
<100,100,1>
texture { WallTexture }
}
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Yes, Ok Josk. it works properly.
I understood why my code didn't work.
I added "clipped_by { plane { y, 0 } }"
Thank you. Regards,
Oleguer
news:4138477d$1@news.povray.org...
> try this
>
> #declare WallTexture = texture {
> pigment {
> brick Gray75,((Red *.1)+(DarkBrown*.9)) mortar 0.4
> }
> normal {
> brick normal {bumps scale .01}, normal { agate scale
> <.15,.1,.1>} mortar 0.4
> }
> finish {
> ambient 0
> }
> scale <.3,.3,.5>
> };
>
> box {
> <-100,0,0>,
> <100,100,1>
> texture { WallTexture }
> }
>
>
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