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Hi
I have a simulation that spans over a time period. I want some text to
appear in one of the corners saying the time and temperature. I assume to do
this, I would need to use the text object. The problem now becomes how do I
write a macro to translate and rotate the text in such a way that it is
alwayse facing the camera perfectly, and move with the camera. Another
(minor) complication is that I have specified "up z sky z" in my camera
properties.
Any help or macros would be apreciated.
Thanks!
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"Tim Teatro" <tim### [at] rogerscom> wrote in message
news:40e0e33b$1@news.povray.org...
>
> I have a simulation that spans over a time period. I want some text to
> appear in one of the corners saying the time and temperature. I assume to
do
> this, I would need to use the text object. The problem now becomes how do
I
> write a macro to translate and rotate the text in such a way that it is
> alwayse facing the camera perfectly, and move with the camera. Another
> (minor) complication is that I have specified "up z sky z" in my camera
> properties.
>
> Any help or macros would be apreciated.
You'll probably find that the POV-Ray\scenes\incdemo\screen.pov file will
help you do exactly that, with a little change to Camera_Sky to make it
<0,0,1>. And, of course, your added text. The macro it uses is in
POV-Ray\includes\screen.inc, so really no need to write your own.
Good luck with the animation!
Bob H.
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