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2 Nov 2024 11:26:42 EDT (-0400)
  sky sphere with stars? (Message 1 to 6 of 6)  
From: Benjamin Bajorek
Subject: sky sphere with stars?
Date: 9 Jun 2004 10:00:03
Message: <40c717e3$1@news.povray.org>
Why doesn't this work?

sky_sphere {

Starfield3

}


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From: ABX
Subject: Re: sky sphere with stars?
Date: 9 Jun 2004 10:05:04
Message: <2v5ec0573636e9gkiest6429nbepn088ja@4ax.com>
On Wed, 9 Jun 2004 09:59:38 -0400, "Benjamin Bajorek"
<baj### [at] earthlinknet> wrote:
> Why doesn't this work?
>
> sky_sphere {
>
> Starfield3
>
> }


Starfield3 is a texture. sky_sphere syntax require pigment of previosly
declared identifier of sky_sphere type. Moreover there is no
#include "stars.inc".

ABX


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From: Benjamin Bajorek
Subject: Re: sky sphere with stars?
Date: 9 Jun 2004 12:42:14
Message: <40c73de6$1@news.povray.org>
I appreciate the fast response. Thank you.

(I did have the statement '#include "stars.inc"' in the pov file.)

So should I attempt to construct a sky_sphere type that contains the
Starfield3 texture defintion? If that's possible I'd appreciate all the help
I can get to do that.

Ben
Dearborn, Michigan


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From: ABX
Subject: Re: sky sphere with stars?
Date: 9 Jun 2004 13:03:42
Message: <ajgec0po3glq0sgv46f92885rd28sbnn8h@4ax.com>
On Wed, 9 Jun 2004 12:40:52 -0400, "Benjamin Bajorek"
<baj### [at] earthlinknet> wrote:
> So should I attempt to construct a sky_sphere type that contains the
> Starfield3 texture defintion?

No. Texture is NOT allowed within sky_sphere definition. Pigment is allowed
there. Look into POV-Ray manual. If I remember correctly there is a tutorial
about sky_sphere object. Manual also lists allowed items in sky_sphere{...}
syntax.

Best regards, ABX


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From: Warp
Subject: Re: sky sphere with stars?
Date: 9 Jun 2004 16:58:42
Message: <40c77a02@news.povray.org>
Benjamin Bajorek <baj### [at] earthlinknet> wrote:
> Why doesn't this work?

> sky_sphere {
> Starfield3
> }

http://tag.povray.org/povQandT/languageQandT.html#skysphere

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Benjamin Bajorek
Subject: Re: sky sphere with stars?
Date: 10 Jun 2004 10:46:02
Message: <40c8742a$1@news.povray.org>
Thanks for providing that link. I've solved my problem by going with a big
sphere rather that try to do anything with the sky_sphere.

And, Warp, I'm really not ready for that macro. :-)

Ben
Dearborn, Michigan


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