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I have used FONT3D to create text, just downloaded elefont...(nice GUI
setup)... So how do I call the .inc file that I have created with
elefont??
FONT3D would have done it like this.....
object {DADS_STR
scale 1
translate <0.75, 0.0, -8.0>
}
I would appreciate any help.
Thanks
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dicdoc nous apporta ses lumieres ainsi en ce 2004/03/24 23:25... :
>I have used FONT3D to create text, just downloaded elefont...(nice GUI
>setup)... So how do I call the .inc file that I have created with
>elefont??
>
>FONT3D would have done it like this.....
>
>object {DADS_STR
> scale 1
> translate <0.75, 0.0, -8.0>
>}
>
>I would appreciate any help.
>Thanks
>
>
>
>
Put your inc files with all the others in the includes folder.
Add the following line early in your scene, before you use any part of it:
#include "<your include>.inc"
Alain
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> Put your inc files with all the others in the includes folder.
> Add the following line early in your scene, before you use any part of it:
> #include "<your include>.inc"
>
> Alain
Thanks Alain,
I had placed the .inc files in the include folder and added the line:
"#include <file>.inc" to my .pov file.
That action by itself didn't do the trick.
By experimenting I found that EleFont adds the line:
"#declare Armanisoft_0 = mesh" to the beginning of the .inc file
followed by many lines of triangulations.
I changed the Armanisoft_0 to Armanisoft_1 and called it with:
object {Armanisoft_1
scale 4
pigment { MediumGoldenrod }
finish {
ambient 0.7
diffuse 0.6
}
translate <-4.8, 0.0, -8.0>
}
This allows me to place a single letter.
I haven't been able to create strings of letters (words) with EleFont
however,
so I am left with creating individual letters and calling them Armanisoft_2,
3, etc.
and placing them individually.
Do you know of a trick to make EleFont create whole words?
Thank you,
Dicdoc
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