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Is there one of these around for beginners? I was trying to make a '2d'
heart using a sphere_sweep but it's looking rather . . . bad :) TIA.
-Brent
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In article <40188da1$1@news.povray.org>, Brent G <pov### [at] bc-hqcom>
wrote:
> Is there one of these around for beginners? I was trying to make a '2d'
> heart using a sphere_sweep but it's looking rather . . . bad :) TIA.
Well, there's the entire "Spline Based Shapes" section in the beginning
tutorial included in the documentation...
http://www.povray.org/documentation/view/47/
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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Christopher James Huff wrote:
> In article <40188da1$1@news.povray.org>, Brent G <pov### [at] bc-hqcom>
> wrote:
>
>
>>Is there one of these around for beginners? I was trying to make a '2d'
>>heart using a sphere_sweep but it's looking rather . . . bad :) TIA.
>
>
> Well, there's the entire "Spline Based Shapes" section in the beginning
> tutorial included in the documentation...
> http://www.povray.org/documentation/view/47/
>
Yea I saw that section, but doesn't help me much, my problem lies in the
fact of figuring how to calculate the points and all.
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In article <401c2054$1@news.povray.org>, Brent G <pov### [at] bc-hqcom>
wrote:
> Yea I saw that section, but doesn't help me much, my problem lies in the
> fact of figuring how to calculate the points and all.
There aren't any special calculations, you just position them to make
the shape you want. Just move them around and see how the spline reacts.
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/
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Brent G <pov### [at] bc-hqcom> wrote in message
news:401c2054$1@news.povray.org...
> Christopher James Huff wrote:
> > In article <40188da1$1@news.povray.org>, Brent G <pov### [at] bc-hqcom>
> > wrote:
> >
> >
> >>Is there one of these around for beginners? I was trying to make a '2d'
> >>heart using a sphere_sweep but it's looking rather . . . bad :) TIA.
> >
> >
> > Well, there's the entire "Spline Based Shapes" section in the beginning
> > tutorial included in the documentation...
> > http://www.povray.org/documentation/view/47/
> >
>
> Yea I saw that section, but doesn't help me much, my problem lies in the
> fact of figuring how to calculate the points and all.
Try SpilinEditor, a nifty little utility available here:
http://www.flashnet.it/users/fn027571/spil/main.html
Very handy for making complex splines. While the program only does prisms &
lathes, you can copy to the clipboard and then paste into POV and change to
any kind of spline. I often also use it for sphere_sweeps & splines to make
paths.
RG
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