bad CSG intersection clipping (Message 1 to 3 of 3)
From: Thomas Barnes
Subject: bad CSG intersection clipping
Date: 28 Oct 2003 13:45:47
Message: <3f9eb95b$1@news.povray.org>
I am getting some unusual results when attempting to intersect a CSG shape.
I use a rotated plane to make a "bevel" on a CSG shape and I get a void at
the intersection.
I am making a raised panel door and would like to use wood textures at 90
degrees ( rails and styles)
I can just make the "clipping" plane object the same color, but that will
not work for me when I apply the wood textures.
I made a link at http://barnestormer.com/bad_clip.html
Does anyone know what I am doing wrong?
On Tue, 28 Oct 2003 11:41:03 -0700, "Thomas Barnes"
<thomas_D0t-barnes-@t-barnestormer.com> wrote:
> I made a link at http://barnestormer.com/bad_clip.html
(You can enclose POV code within <pre> or <tt> for better reading.)
> Does anyone know what I am doing wrong?
Look for cutaway_textures.
ABX
From: Thomas Barnes
Subject: Re: bad CSG intersection clipping
Date: 28 Oct 2003 14:14:39
Message: <3f9ec01f$1@news.povray.org>
That was it!
Thanks!
"ABX" <abx### [at] abxartpl> wrote in message
news:bcftpvgsqt9s8a0p6jbq9i8cp6ttmidl40@4ax.com...
> On Tue, 28 Oct 2003 11:41:03 -0700, "Thomas Barnes"> <thomas_D0t-barnes-@t-barnestormer.com> wrote:> > I made a link at http://barnestormer.com/bad_clip.html>> (You can enclose POV code within <pre> or <tt> for better reading.)>> > Does anyone know what I am doing wrong?>> Look for cutaway_textures.>> ABX