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From: Patrick
Subject: Texture Library plugin
Date: 7 Aug 2003 08:38:44
Message: <3f324854$1@news.povray.org>
Hello,
I used Pov-Ray a few years ago when designing furniture pieces. At the 
time there was a brilliant little plugin that visually showed all the 
textures in Pov-ray plus a few more. Metal, Stones etc. It was very 
small and worked perfectly. You could visually browse the 
textures/finishes and then double click the one you wanted and it would 
automatically insert the declaration. Unfortunately with non-use and new 
PC's etc, I have lost it. I wonder if anyone knows what/where it is? For 
someone who is trying to use Pov-ray for making 3d designs a little more 
realistic but does not want to get into creating whole new textures it 
was invaluable. If anyone can help, it would be appreciated.

Thanks


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From: ABX
Subject: Re: Texture Library plugin
Date: 7 Aug 2003 08:55:06
Message: <7ni4jvgp2qkstm76cg77a7u5v9tc5kn1d6@4ax.com>
On Thu, 07 Aug 2003 13:38:52 +0100, Patrick <pat### [at] myrealboxcom>
wrote:
> For 
> someone who is trying to use Pov-ray for making 3d designs a little more 
> realistic but does not want to get into creating whole new textures it 
> was invaluable. If anyone can help, it would be appreciated.

Even plugin can only take effect from process of "creating whole new textures"
and then I don't see what is advantage of that plugin over customizable Insert
Menu with prerendered images ?

http://abx.art.pl/pov/bonus/

:-)

ABX


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From: Ken
Subject: Re: Texture Library plugin
Date: 7 Aug 2003 09:14:32
Message: <3F325217.CC7B3A90@pacbell.net>
Patrick wrote:
> 
> Hello,
> I used Pov-Ray a few years ago when designing furniture pieces. At the
> time there was a brilliant little plugin that visually showed all the
> textures in Pov-ray plus a few more. Metal, Stones etc. It was very
> small and worked perfectly. You could visually browse the
> textures/finishes and then double click the one you wanted and it would
> automatically insert the declaration. Unfortunately with non-use and new
> PC's etc, I have lost it. I wonder if anyone knows what/where it is? For
> someone who is trying to use Pov-ray for making 3d designs a little more
> realistic but does not want to get into creating whole new textures it
> was invaluable. If anyone can help, it would be appreciated.

TextureVeiw?

http://www.friedemann-schmidt.com/software/index.html

-- 
Ken Tyler


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From: Patrick
Subject: Re: Texture Library plugin
Date: 7 Aug 2003 12:36:55
Message: <3f328027$1@news.povray.org>
Thanks Ken,
that is exactly what I was after. Thanks also to ABX.
Great response!

Ken wrote:
> 
> Patrick wrote:
> 
>>Hello,
>>I used Pov-Ray a few years ago when designing furniture pieces. At the
>>time there was a brilliant little plugin that visually showed all the
>>textures in Pov-ray plus a few more. Metal, Stones etc. It was very
>>small and worked perfectly. You could visually browse the
>>textures/finishes and then double click the one you wanted and it would
>>automatically insert the declaration. Unfortunately with non-use and new
>>PC's etc, I have lost it. I wonder if anyone knows what/where it is? For
>>someone who is trying to use Pov-ray for making 3d designs a little more
>>realistic but does not want to get into creating whole new textures it
>>was invaluable. If anyone can help, it would be appreciated.
> 
> 
> TextureVeiw?
> 
> http://www.friedemann-schmidt.com/software/index.html
>


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From: Patrick Elliott
Subject: Re: Texture Library plugin
Date: 7 Aug 2003 16:21:32
Message: <MPG.199c618aece985e9989854@news.povray.org>
In article <7ni4jvgp2qkstm76cg77a7u5v9tc5kn1d6@4ax.com>, abx### [at] abxartpl 
says...
> I don't see what is advantage of that plugin over customizable Insert
> Menu with prerendered images ?
You mean besides the fact that there is an internal limit on the number 
of items in this menu and that the last batch I added suddenly caused 
POV-Ray to show menu images on menus 'other' than the insert menu as a 
side effect?

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


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From: ABX
Subject: Re: Texture Library plugin
Date: 8 Aug 2003 02:24:56
Message: <c9g6jvohfqcgie45tjdpj21bn8td0umliv@4ax.com>
On Thu, 7 Aug 2003 13:16:35 -0700, Patrick Elliott <sha### [at] hotmailcom>
wrote:
> In article <7ni4jvgp2qkstm76cg77a7u5v9tc5kn1d6@4ax.com>, abx### [at] abxartpl 
> says...
> > I don't see what is advantage of that plugin over customizable Insert
> > Menu with prerendered images ?
> You mean besides the fact that there is an internal limit on the number 
> of items in this menu

What limit? I just looked into BuildDirList function in codemax code and do
not see any hardcoded limit.

> that the last batch I added suddenly caused 
> POV-Ray to show menu images on menus 'other' than the insert menu as a 
> side effect?

Can you write me more about it?

Have you already reported your problems somewhere ?

ABX


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From: Tim Riley
Subject: Re: Texture Library plugin
Date: 8 Aug 2003 12:28:36
Message: <3f33cfb4$1@news.povray.org>
ABX wrote:
> On Thu, 7 Aug 2003 13:16:35 -0700, Patrick Elliott <sha### [at] hotmailcom>
> wrote:
> 
>>In article <7ni4jvgp2qkstm76cg77a7u5v9tc5kn1d6@4ax.com>, abx### [at] abxartpl 
>>says...
>>
>>>I don't see what is advantage of that plugin over customizable Insert
>>>Menu with prerendered images ?
>>
>>You mean besides the fact that there is an internal limit on the number 
>>of items in this menu
> 
> 
> What limit? I just looked into BuildDirList function in codemax code and do
> not see any hardcoded limit.
> 
> 
>>that the last batch I added suddenly caused 
>>POV-Ray to show menu images on menus 'other' than the insert menu as a 
>>side effect?
> 
> 
> Can you write me more about it?
> 
> Have you already reported your problems somewhere ?
> 
> ABX

I mentioned this a while back (a couple of months perhaps, but a search 
of news.povray.org doesn't reveal the message) and didn't see a response 
that addressed a solution. This also was brought up by Thomas Eicher on 
10 Sept, 2002. It shows up when adding a couple of Insert menu add-ons 
("Basic templates" by Friedrich Lohmueller and "IsoCSG include file" by 
a person whose name I don't have access to at this time).

Two problems show up:
1) Past a certain point in the Insert menu, nothing is inserted in the
    file being edited. With both add-ons installed, Shapes/quadric will
    insert text, but Shapes/quartic will not. This breakpoint changes
    depending on which add-ons are present, and what position they are
    placed in the menu.
2) Previews show up in strange places. With the above mentioned add-ons
    installed, I see previews under various items in the Render menu (for
    example "Select File and Render" and "Run Demo"). They show up all of
    the way through to "Help/About POV-Ray for Windows...".

Let me know if you need any additional info.


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From: Patrick Elliott
Subject: Re: Texture Library plugin
Date: 8 Aug 2003 21:16:04
Message: <MPG.199df8172330d692989855@news.povray.org>
In article <3f33cfb4$1@news.povray.org>, tim### [at] netscapenet 
says...
> Two problems show up:
> 1) Past a certain point in the Insert menu, nothing is inserted in the
>     file being edited. With both add-ons installed, Shapes/quadric will
>     insert text, but Shapes/quartic will not. This breakpoint changes
>     depending on which add-ons are present, and what position they are
>     placed in the menu.
> 2) Previews show up in strange places. With the above mentioned add-ons
>     installed, I see previews under various items in the Render menu (for
>     example "Select File and Render" and "Run Demo"). They show up all of
>     the way through to "Help/About POV-Ray for Windows...".
> 
> Let me know if you need any additional info.
> 
> 

Exactly. I have the IsoCSG one and the scene templates menus, but as far 
as I know I haven't run into item 1 above. However, I do suffer from item 
2. On mine I am get the following quirks:

Menu                            Image  
----                            -----
Render - Edit Settings          CSG Operations - Intersection
Render - Start Render           Patterns 1 - Cylindrical
Render - File Queue             Patterns 1 - Brick
Render - Animation - No Shell.. IsoCSG include file  - iso_bcsg.inc
                                  - shape macros - IC_BSuperellipsoid
Options - Other Settings
  - Show Tips of the Day        IsoCSG include file - iso_chars.inc
                                  - IC_Text()
Options - Other Settings
  - Show Next Tip               Pattern/Texture Attributes
                                  - Wave form attribute
Options - Render Window
  - Force 8-bit display         Patterns 1 - function
Options - Render Window
  - Close                       Transformations - Rotate
Options - Render Window
  - Keep Above Main             IsoCSG include file - iso-csg.inc
                                  - shape macros - IC_Box()
Options - Message Window
  - Select Plain Background     Transformation - Translate
Options - Message Window
  - Text Font                   IsoCSG include file - iso-csg.inc
                                  - CSG macros - IC_Difference4()
Options - Message Window
  - Text Color                  IsoCSG include file - iso-csg.inc
                                  - CSG macros - IC_Merge2()
Options - Message Window
  - Choose Background - Browse  IsoCSG include file - iso-csg.inc
                                  - IC_Displace()
Help - Bug Reporting            Patterns 1 - Slope
Help - Show Tip                 Pattern/Texture Attributes
                                  - Wave form attribute
Help - About...                 Patterns 2 - Leopard

It may help to know if this is common to all cases of having those menu 
extensions installed. I think this started happening right after I 
installed the CSG ones, but before adding the Basic scene template one, 
so the CSG by itself may somehow be doing it. It is definitely odd and I 
don't trust the menu at all because of it.

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


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From: Patrick Elliott
Subject: Re: Texture Library plugin
Date: 8 Aug 2003 21:23:25
Message: <MPG.199df9cf9da2704989856@news.povray.org>
In article <3F325217.CC7B3A90@pacbell.net>, tyl### [at] pacbellnet says...
> 
> 
> Patrick wrote:
> > 
> > Hello,
> > I used Pov-Ray a few years ago when designing furniture pieces. At the
> > time there was a brilliant little plugin that visually showed all the
> > textures in Pov-ray plus a few more. Metal, Stones etc. It was very
> > small and worked perfectly. You could visually browse the
> > textures/finishes and then double click the one you wanted and it would
> > automatically insert the declaration. Unfortunately with non-use and new
> > PC's etc, I have lost it. I wonder if anyone knows what/where it is? For
> > someone who is trying to use Pov-ray for making 3d designs a little more
> > realistic but does not want to get into creating whole new textures it
> > was invaluable. If anyone can help, it would be appreciated.
> 
> TextureVeiw?
> 
> http://www.friedemann-schmidt.com/software/index.html
> 
> 

Hmm. The plugin won't work on my copy of 3.5 for some odd reason. It will 
load POV-Ray and apparently does something.. But there is no rendering, 
it just dims the 'Render' button and the after a bit times out or 
something and goes back to normal, with no image created for the texture. 
Needless to say this kind of defeats the purpose of the program. :p

Does anyone else have this issue?

-- 
void main () {

    call functional_code()
  else
    call crash_windows();
}


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From: ABX
Subject: Re: Texture Library plugin
Date: 11 Aug 2003 05:20:50
Message: <ngnejvo53l7dknjhlbla70cgj6sarajuh9@4ax.com>
On Fri, 08 Aug 2003 10:28:35 -0600, Tim Riley <tim### [at] netscapenet>
wrote:
> Let me know if you need any additional info.

I would need some screenshots and your system specification. IIRC Insert Menu
is handled by CodeMax library and I think debugging and recompiling it is much
more complicated than povray sources but who knows...

ABX


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