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In article <3f10722d@news.povray.org>,
"Pirate Lord" <pir### [at] btinternetNOSPAMcom> wrote:
> I'm trying to generate a square image (256x256) with a sphere in it, but it
> comes out Oval. Why should this happen?
> Anyway I can get around it?
Because your camera is still set up for a rectangular image. The result
is a horizontally squashed image.
http://povray.org/documentation/view/160/#s06_04_01_05_01
--
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/
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Christopher James Huff <cja### [at] earthlinknet> wrote:
> http://povray.org/documentation/view/160/#s06_04_01_05_01
Read also this:
http://povray.org/documentation/view/308/#aspectratio
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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